repowiseguyscancel

8,451 Commits over 2,131 Days - 0.17cph!

8 Years Ago
Showing ammo count on reload properly
8 Years Ago
Got basic weapon firing and reloading working on proxys again. Might be a bit of the mess but the changes are pretty simple.
8 Years Ago
added 3rd person animations for when the player is inside a car
8 Years Ago
More lenient vehicle exit space check. Decided not to let the player exit vehicle in ANY situation, as it allowed parking up against a wall and exiting a vehicle as a pro strat to teleport to the other side.
8 Years Ago
Disabling animation on invisible players
8 Years Ago
Oops, removing my spammy debug print
8 Years Ago
Scene only
8 Years Ago
Disabling player eye code when in vehicles.
8 Years Ago
Had a little piss about with the building shader
8 Years Ago
Rev 1532 killed ground fx for vehicles. Bringing them back while also keeping Paul's changes.
8 Years Ago
Fixed issues with vehicle going between active/inactive states
8 Years Ago
In-vehicle state changing work
8 Years Ago
Merge...
8 Years Ago
Shops now work again (IItemRequestReceiver)
8 Years Ago
textures updated
8 Years Ago
door prefabs updated
8 Years Ago
roller doors updated
8 Years Ago
updated prefabs with collision and tint masks
8 Years Ago
Mostly handling death properly now. Still needs testing out...
8 Years Ago
sidewalk changes, texture updates
8 Years Ago
Vehicle work
8 Years Ago
camera changes, road mat changes
8 Years Ago
Removing old player input stuff that's no longer used
8 Years Ago
A few warning fixes
8 Years Ago
Merging in vehicle changes
8 Years Ago
Remove redundant meta files
8 Years Ago
Vehicles now have three possible states - disable a lot of stuff when not being used.
8 Years Ago
Driveable vehicle materials updated to match static vehicle mats
8 Years Ago
updated models, textures, scene, camera, lighting
8 Years Ago
Fixed generated doors twice on client.
8 Years Ago
merge
8 Years Ago
Merged with building system branch
8 Years Ago
Restored wrongly deleted door prefab.
8 Years Ago
...
8 Years Ago
Door opening
8 Years Ago
Fixed jittery audio on client/server vehicles. Unfortunately this also means no more doppler effect on vehicles.
8 Years Ago
Camera switching improvements
8 Years Ago
Show your own character when in vehicles
8 Years Ago
Namespace.
8 Years Ago
...
8 Years Ago
- Floor/Ceiling Painting - Physics Material on BuildingMeshes - BuildingManager cleanup.
8 Years Ago
Proxy colliders now shrink when crouched (the same as character colliders do already)
8 Years Ago
Fixed animation jitter on proxy players
8 Years Ago
Vehicle exit space check checks actual up, not car up, letting players escape upside-down vehicles.
8 Years Ago
Added missing car audio prefab assignment
8 Years Ago
Removing code duplication, fixing issues from the previous merge, getting player state sync all working properly
8 Years Ago
merge
8 Years Ago
merge
8 Years Ago
fixed trim
8 Years Ago
Saving clamps Clamp bug fixes Lot size bug fix in loading