8,451 Commits over 2,131 Days - 0.17cph!
Testing command transformsync update
Going home but need to remove the message handler stuff. Can't use it :(
Added lerp stuff. Needs hooking up.
Adding accidently ignored shit.
- Added basic player stuff.
- Items inventory and stuff.
protobuf
snapshotbuffer
build settings
bootstrap
Fucked loads and loads and loads off.
Fixed some bootstrap errors and started adding a different player. Need to cull LOADs of bollocks.
Got in the basic Unet stuff and made a little test. Works fairly well.
Removed old network code.
Almost finished emblem designer class.
Properly handling player disconnects. Test.
Group stuff re added. Neeeds testing.
Queued Updates are working properly again. Player getting reconnected to network player if it exists. Temp fix for culling grid error.
Probably fixed errors from merge.
Marged, propbably need to fix shit now.
Half finished player updates and item classes. Need to consolidate everything now.
Made changes to networking. Still some shit to do on the list.
Refactoring the network player stuff.
Added a parser which will be used to test some pro gen stuff.
probably fixed footsteps fucking up on build server.
Removed debug drawing. proxy footsteps work.
Fixed newconnection read error.
Maybe fixed the footsteps not working.