repowiseguyscancel

8,451 Commits over 2,131 Days - 0.17cph!

6 Years Ago
Showing crime UI prison time in game time, to match others
6 Years Ago
Sorted out issues with duplicate crime detection
6 Years Ago
Remove timer
6 Years Ago
Crimes UI now super efficient
6 Years Ago
More controls etc.
6 Years Ago
Adding crime HUD content
6 Years Ago
Fixed a load of prefab editing bugs, generating collision meshes etc. on prefab save.
6 Years Ago
Buildings not have a good idea what's interior / exterior so that we can set culling for interiors.
6 Years Ago
Added a chat bubbles for chat.
6 Years Ago
Now ignoring duplicate crimes of some sorts, so e.g. firing your weapon several times in a row won't mean 5x weapon discharge crimes stacking up
6 Years Ago
Made injuring with a gun a worse/scarier/more dangerous crime than injuring with fists or other melee weapon. Punching someone is not the same as shooting them.
6 Years Ago
Merge in new police arrest feature
6 Years Ago
More prison stuff
6 Years Ago
Prison work
6 Years Ago
More tweaks, tightening everything up...
6 Years Ago
optimised greybox building prefabs trianglecount
6 Years Ago
More editing tools
6 Years Ago
Get arrested and teleport to prison
6 Years Ago
Added arrest AI
6 Years Ago
NetworkEntity props now add to the KD tree and get culled appropriately, albeit in a slightly clunky way.
6 Years Ago
Fix NRE with guns
6 Years Ago
Working on usability stuff, generating collision etc. Basically a lot of the finishing touches etc. that are needed to make these buildings actually function in game.
6 Years Ago
Fixed incorrect message on gang buildings in Cyka Blyat mode. Ended up fixing up a whole bunch of out-of-date unit purchase code, since things are pretty different now with how doors/locks/buying works. Updated gangs to use the new unit purchase system as well, in case we ever bring them back. Removed some unused code.
6 Years Ago
Line endings only
6 Years Ago
Merge in the latest from Main
6 Years Ago
Remove Budbox and Metho-o-matic
6 Years Ago
Fix server NRE when NPCs are trying to use corp locks
6 Years Ago
Padding out cash icons
6 Years Ago
Added daily limit variable and increased the limit to 2500
6 Years Ago
Added seperate icons for bank and cash in hud
6 Years Ago
Cops now react to being punched from behind.
6 Years Ago
Fixed UI notification on the server, and made sure it doesn't come from the wrong side again.
6 Years Ago
Cherry pick grid LOD fix so jail will show up correctly.
6 Years Ago
Line endings only
6 Years Ago
Adjusted Grid LOD size on maps - fixes prison at wrong LOD issue. It was outside the grid.
6 Years Ago
Merge prison branch work into Working
6 Years Ago
Merge from the latest
6 Years Ago
Added fines for crimes, but they won't take effect until we can arrest without killing players. Refactored taking cash in general, making code to take cash MUCH simpler in general. Some old code was even calculating change, which is unnecessary now that everything is $1 notes.
6 Years Ago
Created and added more placement blocking to stop bad placement. Worked through a few Unity bugs etc.
6 Years Ago
Added drag based editing and some placement blocking stuff.
6 Years Ago
Adjusted prison sentences
6 Years Ago
merge
6 Years Ago
Added hud element for bank cash
6 Years Ago
Fixed bank ui bug
6 Years Ago
Starting cash now gets added to bank
6 Years Ago
Added a shit load of balancing...
6 Years Ago
Merge in confiscating items while in prison (and confiscating drugs permanently). No fines just yet.
6 Years Ago
Tweaked how fists are selected when items are removed. Also removed the ability to press a belt slot again to deselect an item. It was never particularly robust and caused issues with this new system (and I don't think it was needed - you can still select fists or an empty slot to put your gun away).
6 Years Ago
Tweaked how fists are selected when items are removed. Also removed the ability to press a belt slot again to deselect an item. It was never particularly robust and caused issues with this new system (and I don't think it was needed - you can still select fists or an empty slot to put your gun away).
6 Years Ago
When confiscated items are returned, they now go back to the correct slots in the correct item containers. Also changed how fists are auto-selected.