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11,318 Commits over 1,338 Days - 0.35cph!

21 Days Ago
lb_indexed_pointlight_shadows. By default for now, don't cast shadows to indexed point lights if the cvar is set, rarely worth anything useful
22 Days Ago
Move ControlModeSettings into Sandbox.Engine (from tools addon) Launcher displays VR button for projects with VR support Add quick editor option to enable/disable VR without restarting the editor
22 Days Ago
New Hat - Trapper Hat Cosy winter hat, LODs coming asap https://files.facepunch.com/daniel/1b2411b1/sbox-dev_LhRhTPsrhS.jpg
22 Days Ago
Publish: handle libraries referencing each other during compile
22 Days Ago
Retain upload case sensitivity when upload a source package Wrap FileSystem.ProjectSettings in a AggFileSystem, so when it's disposed it doesn't dispose the package's filesystem. What a fucking mess. Move CreateProjectFolders so it can be called from elsewhere
22 Days Ago
Upon changing a component type to abstract and you have component references, add it as a missing component
22 Days Ago
Edge split https://files.facepunch.com/layla/1b2411b1/sbox-dev_tJAwpCBX7h.mp4
22 Days Ago
Edge dissolve https://files.facepunch.com/layla/1b2311b1/sbox-dev_bYy4nlGQcb.mp4
23 Days Ago
Refactor halfedge for safer component checking and easier access to components from handles Edge collapse https://files.facepunch.com/layla/1b2311b1/sbox-dev_yypYVe16Ni.mp4
23 Days Ago
Use Json.Serialize/Deserialize for BaseFileSystem.WriteJson/ReadJson, instead of different serializer options which didn't support our custom converters
23 Days Ago
Centre default window positions to the screen, or main editor window where it's present
23 Days Ago
Edge ring select, add shortcuts for ring select and connect (G and V) https://files.facepunch.com/layla/1b2311b1/sbox-dev_cdYFJiesYI.mp4
23 Days Ago
Re-implement Input.GetAnalog, respective glyph icons, moved some files into dedicated Controller directory
23 Days Ago
Fix warning
23 Days Ago
Package versions api EditorUtility.DownloadAsync creates the folder, if it doesn't exist LibraryManager can downloads and load the library
24 Days Ago
VR: Hide menu when in-game
24 Days Ago
VR: Keep track of whether we want new poses or not VR: don't use explicit timing, causes issues w/ sync and latency
24 Days Ago
Re-use ActionGraphs when cloning / instantiating prefabs Fixes Facepunch/sbox-issues#5374
24 Days Ago
Fix old sky material ref in code
24 Days Ago
Delete these too (colorscript)
24 Days Ago
Removed materials/skyboxes that aren't ours
24 Days Ago
Localization now lives in its own folder at the root of a project, instead of "Assets\.localization" - Publishing a project will pick up this folder automatically - All you should need to do is move your .localization folder to the root of your project, and rename it to "Localization" Move menu localization files
24 Days Ago
Update dev materials using correct shader
24 Days Ago
Remove/Replace Sounds that aren't ours
24 Days Ago
Recompute texture axis when copying face data Edge connect allocates new face with data from source face
25 Days Ago
Edge connect https://files.facepunch.com/layla/1b2111b1/sbox-dev_47JzOMkyv3.mp4
25 Days Ago
Bridge edges will try to create a triangle face if the edges share a vertex
25 Days Ago
Add edge fill hole operation https://files.facepunch.com/layla/1b2111b1/sbox-dev_zcqRYk5ATA.mp4
25 Days Ago
Rework halfedge to be identical to the native version, this makes it easier to port all the other mesh operations Allow edges and vertices to be deleted
26 Days Ago
Citizen/animgraph: before applying shuffle additives, bias feet IK targets towards default pose the higher move_shuffle is
26 Days Ago
Citizen/animgraph: reworked move_shuffle-related sequences & added a basic additive blendspace for them
26 Days Ago
Library manager, list available libraries
27 Days Ago
Skeleton LODs
27 Days Ago
Resolve circular dependency on base csproj
27 Days Ago
Fix menu not loading 🙈🙈🙈🙈🙈
27 Days Ago
Make internal addons.. addons - because it matters now
27 Days Ago
Fix NRE in DockManager Make Project creation internal Add LibraryManagerDock Project constructor can't be internal, ya dummy Library publishing
28 Days Ago
Fix node graph comment not saving position after resize
28 Days Ago
GameObjectControlWidget: allow opening prefabs in editor
28 Days Ago
New Hair + Space Suit LODs
28 Days Ago
Citizen: convert the remaining 'Walk2X' sequences to source the new WalkFast clips
28 Days Ago
Citizen/animgraph: added WalkFast_SE & WalkFast_SW + updated animgraph
28 Days Ago
Don't update scene view camera input if the editor window isn't active (sbox-issues/issues/5383)
28 Days Ago
Haptics NRE fix Clamp haptic motor values where appropriate, matching existing behaviour
28 Days Ago
Basic controller haptics (#1498) Allows for controller haptics based on haptic events. ```cs public static void TriggerHaptics( HapticEffect pattern, float lengthScale = 1.0f, float frequencyScale = 1.0f, float amplitudeScale = 1.0f ) ``` e.g. ```cs Input.TriggerHaptics( HapticEffect.HardImpact ); ```
28 Days Ago
Shadergraph: Add OneMinus node
28 Days Ago
Shadergraph: float2 and float3 can specify ranges
28 Days Ago
Fix hlsl antlr grammar 🙄 Fixes Facepunch/sbox-issues#5382
28 Days Ago
Stop sound handle when stopping or disposing music player
28 Days Ago
ComponentTypeSelector: don't allow left arrow navigation if trying to name component