193,804 Commits over 4,079 Days - 1.98cph!
squad editor fix for not being able to edit squads :D
Camera module refactoring / cleanup
RTS cam uses alt as orbit mod, MMB for pan move
Tweaked flame particle collision lod distances
fixed map list not showing in squad editor
apparently I modified some data
Fixed player controller move commands not working
Minor water shader tweak
TOD tweaks
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Added particle collision lod to flamethrower and flameturret
fix custom button text alignment
more autoturret profiling
avatar customisations previews are reset when exiting edit mode if the item isn't unlocked
Fixed std/particle error on shadergui
Level xp changes: LossXP 10->15, Level requirement base 60->50
viewmodel import and folder settings
Voice chat mutes music on playback
Moved voice chat to it's own audio mixer group
Click and hold to move only works when the camera is following selected unit
RTS camera follow behaviour parity with FollowCamera (pending removal of the latter)
Zone intro cutscene improvements
CustomisationProfile robustness
PlayerRecord default unlocks
game client verifies and wipes invalid customisation profiles
default explosion definition fix
added missing collectible emission texture
moved some hair files to correct folders. removed now unused hair cap composite and flowmap textures. created new haircap materials. tweaked hair material and texture values to work better with non TSAA. Added hat morph targets to hair styles.
added Halloween collectables
wip verification of customisation profile equipped items
Fixed group progression not returning true when successfully unlocking things
Unlocking an item will also preview and equip it if successful
Fixed some janky transitions between some UI screens & game states
Fixed TOD cycle not being properly synced with the game time before play
added voice chat option to audio options
voice chat now works in matches, I think?
player database is now saved at exe location not runtime data, so test server can have it's own separate one.
added version to customisation profile proto.
added version checking to customisation profile, wipes local version if out of date.
Unit portrait button targets the correct tooltip
Stopped AI and Player Movement physics layers from colliding.
playerrecords start with 0 currency
added currency update protocol/events.
currency is now awarded per levelup.
Phone doesn't close when you press "2"
Fix MeshLOD supporting MeshFilter/Renderer in children