201,154 Commits over 4,171 Days - 2.01cph!
Added fuel, flags, modules
Campfire now functions properly !
added new game PRESSURE CHAMBER
Cleaning up. Fire is working, complete.
Added inital file structure to rust_art
Added initial bear trap animations & created clips ( in meta file)
removed textures folder as texture files will be placed within the same folder as the models.
adding meta file for Pressure Chamber
Simplyfying Inventory slots (got rid of redundant inventory icon)
Ignore library folder, Temp folder
Reintroduced the menu screen
GameSetup - put this object in a scene to create everything you need to play in that scene
Did some player structural work
Cursor Manager, managing cursor locking
Cleaned JSON- made it our own
Added the old terrain textures
deleted character mesh folder ( empty)=, added new models folder
Moved game and test scenes to descriptive folders
Added vertexlit particle and tree billboard shaders
Looks like Plastic requires you to manually add folder meta files to commits
-completed the new bear with all new animations and sound f/x
-completed the new bear with all new animations and sound f/x
Bootstrapping, provisioning for dedicated server, pure client
New metal barrel world objects and textures. Open,closed and damaged versions uploaded.
bear trap texture check in.
Moving network implementations to their own plugin
Steam Library first checkin
Actually build with bat file
-made some improvements to the bear texture as well as to some of the animations