198,763 Commits over 4,140 Days - 2.00cph!

8 Years Ago
8 Years Ago
Tooltip alignment, radial menu polish Behaviour widget cleanup
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8 Years Ago
Automated Windows Build #654
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8 Years Ago
Automated OSX Build #654
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8 Years Ago
Automated Linux DS Build #654
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8 Years Ago
Automated Linux Build #654
8 Years Ago
Support for CS:GO nav meshes ( v16.1 )
8 Years Ago
latest art
8 Years Ago
removed isCarried
8 Years Ago
assets and controller for rolled up animal hide
8 Years Ago
Tile fall audio
8 Years Ago
made city smaller, fixed up some holes
8 Years Ago
whats new tweak
8 Years Ago
ui shake fix
8 Years Ago
male vox files added
8 Years Ago
made mouth layer override instead of additive to try and fix the weird giant smile bug that happens sometimes
8 Years Ago
goat meat
8 Years Ago
FOR FUCK SAKE weird shader fix
8 Years Ago
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8 Years Ago
New skins
8 Years Ago
Controls icon
8 Years Ago
you can now radial knowledge overlay labels
8 Years Ago
Various UI stuff Fixed emotes not working
8 Years Ago
Removed player model convars (exploitable) TrackIR convars are no longer admin-only
8 Years Ago
Slasher dmg increased 2->3
8 Years Ago
bear attack SFX bundle
8 Years Ago
fixed hex 26 side wall alleys
8 Years Ago
player controller raycast now sphere checks interactable entities all the time
8 Years Ago
main scene
8 Years Ago
removing side hex alleyways, up to 26
8 Years Ago
Fixed extinguish sometimes being called twice on fire / water entities
8 Years Ago
Updated FPS Made lamp posts collidable but non impact Added car undertray
8 Years Ago
merge from main
8 Years Ago
Stopped defaulting player_command to false in TryPickupItem, since Keep Desire so rely on that now.
8 Years Ago
FOR FUCK SAKE psd
8 Years Ago
Fixed NREs in UnitView and Combat caused by death and view transferal (hacks) Minor PlayerController fiddling
8 Years Ago
Fixed visibility check for local occludees per entity
8 Years Ago
ItemActionSettings called TryPickupItem without setting player_command flag.
8 Years Ago
Can bring up phone with Tab
8 Years Ago
Tweaks to some values.
8 Years Ago
croc and rabbit update
8 Years Ago
atmos 39 edit
8 Years Ago
Skinning tweaks
8 Years Ago
Fixed name / desc
8 Years Ago
killfeed audio, sped up killfeed anim
8 Years Ago
Fixed random conversation anims not working
8 Years Ago
some croc asset polish
8 Years Ago
turned off shadows on pavement pieces set lod1 bias on pavement pieces to 95% and applied all prefabs
8 Years Ago
adjusted top speed, camera
8 Years Ago
Added SetDestination.ClosestPointToUnit mode, using ClosestPointOnBounds All collaboration related abiltiues use new ClosestPointToUnit navigation, requests also move to the target first to avoid people waiting around so much