243,429 Commits over 3,898 Days - 2.60cph!

8 Years Ago
PrefabInfo debug prints are errors
8 Years Ago
PrefabInfo debug checks are ifdef'd (disabled by default)
8 Years Ago
Rabbits can form collections, added UnitGroupSupportsCollections condition also checks that the unit itself can form them
8 Years Ago
Some more debugger tweaks
8 Years Ago
Stag ragdoll isn't spazzy Fixed NRE
8 Years Ago
Can toggle sidebar in AI debugger Fixed ResourceView NRE
8 Years Ago
Save proj
8 Years Ago
Building fixes/tweaks, some probably pointless generics in entity view creation...
8 Years Ago
smoothed out mud a bit on tiny hut
8 Years Ago
fixed hut asset
8 Years Ago
Fixed bad initialisation of upgrade renderer mappings in BuildingView
8 Years Ago
Added Hostiles Are In My Territory condition.
8 Years Ago
Fixed missing requirements text in building tooltips KnowledgeOverlay widget inherits BaseSelectedUnitWidget Fixed ItemBar not clearing on deactivate
8 Years Ago
Stags spawn
8 Years Ago
Stag ragdoll, gibs
8 Years Ago
Removed debug Fixed respawn objects
8 Years Ago
Stag doesn't eat meat Deleted 56 alternate stag foostep sounds
8 Years Ago
Merge from main
8 Years Ago
Merge from main
8 Years Ago
removed main/secret branch, changes are puished to live public branch
8 Years Ago
Enabled workshop
8 Years Ago
Reduced idle module weights on some animals
8 Years Ago
Buffed wold and bear smell senses, aggression. Humans smell more
8 Years Ago
Pelt roof iconage
8 Years Ago
Fixed LDR rendering in player preview
8 Years Ago
Animal idle module combat flag condition + goal plan break conditions
8 Years Ago
Fixed AI designer error when removing goal plan that is selected Added Animal-Idle module, added to all animals
bot
8 Years Ago
Automated Windows Build #621
8 Years Ago
added bear to testbox
8 Years Ago
map hide fix
8 Years Ago
Removed files generated by Lua builds
bot
8 Years Ago
Automated Windows Build #620
8 Years Ago
Deleted some more unused binaries
8 Years Ago
Fixed text chat Hidden minimap
8 Years Ago
Now sending addiction data (and general other NPC stats if we need those later) successfully and from Server->Client. Added initial basic visual UI when hovering over NPCs.
8 Years Ago
A bit more informant debug log when in combat.
8 Years Ago
Fixed AnimationRootMotion NaN when game is paused
8 Years Ago
Fixed restart issue
8 Years Ago
OnAnimatinEvent AttackHit
8 Years Ago
fixed croc ragdoll (is still shit but not so broken)
8 Years Ago
not fixed ragdoll
8 Years Ago
Large/small animal agent types
8 Years Ago
AI debugger decision log layout fixes
8 Years Ago
Icony odds & ends.
8 Years Ago
Lamp posts collide now Added extra mission point Switch boost to right shift
8 Years Ago
croc anims % croc dna
8 Years Ago
part 2
8 Years Ago
Iconaroo
8 Years Ago
Converting NetworkEntity dirty flag mask, which didn't work with the base-10 NetworkEntityBehaviour IDs, into a HashSet that does.
8 Years Ago
Gang member list, signalr test,