254,766 Commits over 3,990 Days - 2.66cph!

8 Years Ago
Supermarket progress
8 Years Ago
Deleted old terrain atlases (PNG)
8 Years Ago
Updated terrain texture atlas
8 Years Ago
Added more logging to Navigation
8 Years Ago
Merge from main
8 Years Ago
TabbedWindows fixes
8 Years Ago
Fixed UIWidget.OnActivated not being invoked when widget has no tweeener
8 Years Ago
Oops
8 Years Ago
Add SetAnimationSequence for playing single animation
8 Years Ago
More item description updates and fixes
8 Years Ago
Playing Don't show UnityEngine.Manager Traces Merge branch 'master' of SandboxGame
8 Years Ago
Compile fix
8 Years Ago
Skeletal mesh root anim node is created automatically when setting anim result
8 Years Ago
Changed the way UnitAttachments persistence works (nuke yo saves people!)
8 Years Ago
Blank hair prefabs (so we're not overwriting existing ones)
8 Years Ago
Re-added Apple TV build option
8 Years Ago
Syntactic sugar for state machine node
8 Years Ago
Compile fix
8 Years Ago
Fixed error in non-standalone builds
8 Years Ago
Made supermarket shelves slimmer
8 Years Ago
Lost and Found data
8 Years Ago
Updated Facepunch.Unity
8 Years Ago
EAC networking fix Network++
8 Years Ago
Magazine stand
8 Years Ago
Updated Facepunch.Raknet plugin
8 Years Ago
Merged from main
8 Years Ago
Ensure BasePlayer IsRunning and IAIAgent IsRunning doesn't conflict (renamed to IsNavRunning). Work towards optimizing cover point management. Still causing some big spikes now and then.
8 Years Ago
EAC API updates (attempt 2)
8 Years Ago
Nuked terrain.atlasmipfix
8 Years Ago
UI progress
8 Years Ago
Fixed stack trace not showing
8 Years Ago
audio priority bullet damage affects laser control amount turret target unit
8 Years Ago
Can now pass groups as the creator/target of activities for diplomatic events Building things near other tribes will now trigger a negative diplomatic event
8 Years Ago
Early work on NPCs using ladders
8 Years Ago
Cherry-pick merge ladders branch into Main
8 Years Ago
Merge ladders into Paul's branch
8 Years Ago
Fixed wooden log attachment point groups so log wasn't equipped in chest
8 Years Ago
Made ladder checks a sphere instead of a ray, so you can "hang" on a ladder while aiming around
8 Years Ago
Basically just stopped character walk animations when they're on a ladder. Good enough for the moment
8 Years Ago
Made move order effects unscaled and increased reliability so every mouse click should make a visual marker
8 Years Ago
trying to add new octopus Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity can control laser aim
8 Years Ago
Updated comments
8 Years Ago
Changed my mind about ladder controls. Instead of looking up/down and pressing forward to go up/down the ladder, player presses forward to go up and back to go down, regardless of view angle.
8 Years Ago
Ladder work. Easier to hop on.
8 Years Ago
Ladder movement edit
8 Years Ago
More ladder work
8 Years Ago
PlayerController now clears override cursor if it cannot tick (fixed override cursor persisting when opening menus, changing sessions, etc)
8 Years Ago
Zones now get notified when a session is being killed All Zone weather now gets disabled when a session ends (fixes bug 918) Added some checks in world debug tool so it doesn't error out between sessions
8 Years Ago
more modules, trap door trap, more interactability with bombs
8 Years Ago
Ladder improvements. Vertical ladders can be climbed down. Sloped ladders not yet