254,388 Commits over 3,990 Days - 2.66cph!

8 Years Ago
wip
8 Years Ago
Added workshop canvas / mode
8 Years Ago
Various PlayerController cleanup, fixed a couple of issues causing duplicated or bogus commands UnitViewUtility creates _world prefab from clothing objects KnowledgeOverlayLabel cleanup
8 Years Ago
...
8 Years Ago
Tidying the generation project up a lot
8 Years Ago
Demo playback debug
8 Years Ago
latest art
8 Years Ago
human_male_world_items
8 Years Ago
Improved LOD distances in rocket factory interiors.
8 Years Ago
backup
8 Years Ago
Fixed map showing when playing demo Fixed skin errors when playing demo
8 Years Ago
container backpack
8 Years Ago
Reverted AttachmentPointGroup cache array removal, but re-create array on demand in the editor if the size differs from the enum flags length (ew)
8 Years Ago
Disable OnlineSubsystemSteam
8 Years Ago
Stone axe holster APs
8 Years Ago
DM profiler samples
8 Years Ago
Refactored away the AttachmentPointGroup other occupied points array, allows for editing data at runtime
8 Years Ago
Removed OnStatsRefreshed debug info
8 Years Ago
Reset game tips on connect
8 Years Ago
reset achievement hud on server connect
8 Years Ago
Updated renderer native library (Linux & OSX)
8 Years Ago
Removed Raknet
8 Years Ago
fixed unit spawning pxc anim
8 Years Ago
Subtracting my earlier subtraction
8 Years Ago
Save
8 Years Ago
Data save
8 Years Ago
Subtracting 12084
8 Years Ago
Manual Linux Build
8 Years Ago
Manual OSX Build
8 Years Ago
Updated native renderer module for windows
8 Years Ago
Manual Windows Build
8 Years Ago
shonky hut
8 Years Ago
Fixed buffer readback alignment issue in d3d11 and glcore
8 Years Ago
updated export script to work with blender 2.79
8 Years Ago
Updated some spawn population parameters, increased junkpile spawn attempts
8 Years Ago
Scene stuff
8 Years Ago
Added SpawnAttemptsInitial and SpawnAttemptsRepeating parameters to spawn populations
8 Years Ago
Removed another pointless component from the radtown stone ore
8 Years Ago
Removed spawnable component from radtown ores
8 Years Ago
posters back in
8 Years Ago
Tweaked metal brightness
8 Years Ago
Another merge from main
8 Years Ago
Made tocenter debug log unity editor only.
8 Years Ago
Phrases
8 Years Ago
Made a DiplomacyFriendlinessConsideration that scores a relationship from 0-1 Added the consideration to Sleep in Building and Find Shelter in Building so units will be less likely to sleep somewhere not owned by them if the relationship is bad Player controlled diplomacy now mirrors any relationships that other components have (this might change, still pondering)
8 Years Ago
removed double sided as couldnt make shadows work with clipping point
8 Years Ago
Only ragdoll player models client side. Only create death camera client side.
8 Years Ago
Add bullet impulse to physics entities
8 Years Ago
CharacterRole refactor into a Strategy pattern. See CharacterRole.cs.
8 Years Ago
fuckup fix