254,766 Commits over 3,990 Days - 2.66cph!

8 Years Ago
Physgun rotates objects as player's yaw changes Merge branch 'master' of github.com:Facepunch/SandboxGame
8 Years Ago
Updated level select example file Added LevelSelectData Merge branch 'master' of SpaceUsurperUnity LevelSelectData hotloading
8 Years Ago
supermarket shelves greybox - scene update
8 Years Ago
Added SandboxLocalPlayer Player ToString Pass options string to PlayerLogin, so we can do shit on the c# side Player.IpAddress Pass name
8 Years Ago
fixed a bunch of bugs with rounding errors in resource dispenser crappier tools now yield less total ore when playing the minigame (as intended)
8 Years Ago
more holster fixes (bow, hand axe, wood club, bow)
8 Years Ago
gas pump greybox - scene update
8 Years Ago
BuildingRequiresItem condition evaluates items in carried containers when used in the TargetBuildingCarriedItems mode
8 Years Ago
Fixed animal model root bone references often being the parent game object instead of the root bone of the rig
8 Years Ago
Fixed both spears, hammer, stone club missing holster points
8 Years Ago
Eliminated more GC allocs from Ragdoll / RagdollInheritable
8 Years Ago
latest art
8 Years Ago
Subtracting EAC API update
8 Years Ago
files from last checkin
8 Years Ago
missed files
8 Years Ago
female hair improvements(?)
8 Years Ago
BehaviourChainFilter.EntitySources.UnitItems now includes items held in containers
8 Years Ago
merge bag shit
8 Years Ago
merge from interaction_hand_stuff to main
8 Years Ago
Bags/back pack data tweaks
8 Years Ago
Finished up the interactions/available attachment points refactor
8 Years Ago
Merged from main
8 Years Ago
Better population setup.
8 Years Ago
fixed the Invalid attack cursor offset
8 Years Ago
merged wip refactor branch and left click controls back to main
8 Years Ago
scene
8 Years Ago
Merged the left click control branch in and fixed it again
8 Years Ago
EAC API update (client side) Network++
8 Years Ago
laser turret stage laser turret trigger anim Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity
8 Years Ago
Example level select json file
8 Years Ago
More profiling
8 Years Ago
Eliminated GC allocs from RagdollInteritable.Inherit
8 Years Ago
Gas station backup
8 Years Ago
toilet furniture greybox
8 Years Ago
Eliminated GC allocs from Ragdoll.RagdollSetup
8 Years Ago
Roadmap styles
8 Years Ago
Roadmap styles
8 Years Ago
Fixed weird profiling in SkinnedMultimesh.BuildBoneDictionary
8 Years Ago
Enabled prefab pooling on rotting flies effect
8 Years Ago
Deleted another Apex folder
8 Years Ago
Eliminated GC allocs from Projectile.DoMovement
8 Years Ago
Updated Discord Link in More
8 Years Ago
EAC API update
8 Years Ago
merge test branch
8 Years Ago
Use AsyncTerrainNavMeshBake the way it was intended.
8 Years Ago
disabling loadout in main scene
8 Years Ago
update Squad editor, over UI camera stuff
8 Years Ago
wip attack refactoring
8 Years Ago
Initial pass at getting coverage for Client functions in API changes lobby initialization and makes lobbylist filter easier Updates Lobby to work for both Lobby members and Lobby Owners Uses a more rigurous approach to LobbyData and uses it as a cache for string-able values to be able to be retrieved by members and set only by the owner. Caches created LobbyType to be assigned as a LobbyData to be referenced by other members in the lobby. Because there is no GetLobbyType, provides a layer in which all users can get a LobbyType from LobbyData. Gives LobbyList the ability to be queried for if it is Finished or not. A lobby refresh will finish when the number of cached lobbies equals the number of requests. Adds in test functions for Lobby functionality in Steamworks Adds in ability to send Lobby messages Also adds in some callbacks around being invited to a lobby, as well callbacks for being requested to join a lobby. Implements ability for a user to set/get individual user metadata for the joined lobby Updates Readme with basic Lobby Info Fixes bug where LobbyList wouldn't report finished if it returned 0 lobbies Cleans up some comments Simple comment update Small README update and adjusts doc tags for Lobby functions. Merge remote-tracking branch 'refs/remotes/Facepunch/master' Merge pull request #56 from kkukshtel/master Adds in Lobby functionality to library
8 Years Ago
moving wall 2nd form menu planet linear layout