243,440 Commits over 3,898 Days - 2.60cph!

bot
8 Years Ago
Automated Linux Build #617
8 Years Ago
Added "alpha" option to render.Capture (def true), set to false to disable alpha(make it full opaque)
8 Years Ago
Bear footstep effects drop decals again
8 Years Ago
deer and goat sfx
8 Years Ago
Fixed bad read keys
8 Years Ago
more building updates
8 Years Ago
NRE test unitCollectionView seems necessary.
8 Years Ago
Improved how we gather and display Blackboard read/writes in editor
8 Years Ago
fixed the data properly this time (hopefully)
8 Years Ago
Change Combat Ability ability merged into Move Towards Target
8 Years Ago
data setup for buildings
8 Years Ago
Reduced player disconnect kill delay to 5 seconds (RUST-1030)
8 Years Ago
Fixed quit command not found in server console
8 Years Ago
Fixed burner visual range, lowered volume of attack mode sound
bot
8 Years Ago
Automated Windows Build #616
8 Years Ago
Updated occluder mat to double sided
8 Years Ago
BuildingVIew/BuildingEditor fixes
8 Years Ago
Simplified high external wall occluders; now single face double-sided and removed uv and color channels Added occluder cracks to high external wall wood
8 Years Ago
more footsteps to walk anims
8 Years Ago
Fixed restart issue
8 Years Ago
Bear footstep cleanup
8 Years Ago
more of the same
8 Years Ago
Fix for incorrect combat ability being set as active
8 Years Ago
audio defs can now specify volume, music volume lowered
8 Years Ago
Building renderer mapping data moved out of BuildingView
8 Years Ago
Added error messages tips when in opponent state and you try and do stuff
8 Years Ago
added temp prop max files. tweaked truck_4 so back isnt colourable
8 Years Ago
error audio when trying to exit squad editor with invalid squad
8 Years Ago
night time ambience
8 Years Ago
Fixed boosting, network startup
8 Years Ago
premade formations, squad editor work
8 Years Ago
large hut assets ready to be updated
8 Years Ago
EntityViewPrefab holds ref to source asset directly, not guid... ensured that updating views retain interaction position data etc
8 Years Ago
footsteps added to sad walk
8 Years Ago
Fixed boosting, added new scene
8 Years Ago
Lets not edge scroll when playing from editor.
8 Years Ago
Moved all Desire creation to the new system
8 Years Ago
Post/TOD tweaks
8 Years Ago
Moved TerrainFormer menu item to Tools/
8 Years Ago
Well fed effect kicks in at .9 nutrition instead of .95 Carrots buff nighttime sight by 15%, not all sight
8 Years Ago
added sea edge to new island01
8 Years Ago
b9
8 Years Ago
Added new skins
8 Years Ago
squad editor exit button
8 Years Ago
squad editor wip UI, unit button audio
bot
8 Years Ago
Automated Windows Build #615
bot
8 Years Ago
Automated OSX Build #615
bot
8 Years Ago
Automated Linux Build #615
8 Years Ago
* Clamped possible values of render.SetLightingMode to 0-2 to avoid crashes * render.Capture's alpha channel is now always fully opaque
8 Years Ago
I don't think huge crocodiles eat fruit... made them carnivore.