254,980 Commits over 3,990 Days - 2.66cph!

8 Years Ago
Kills, Deaths, Score and Team can be set
8 Years Ago
Terrain anchors
8 Years Ago
Supermarket texturing progress
8 Years Ago
Normal alignment
8 Years Ago
Listtypes are now generated for each type
8 Years Ago
Spawn snow mounds and snowballs as clutter (might need some more tweaks)
8 Years Ago
Fixed viewmodel not deploying when first possessing when running locally
8 Years Ago
EAC profiling + hopefully GC fix
8 Years Ago
Crosshair Merge branch 'master' of SandboxGame
8 Years Ago
Fixed a bunch of local game issues that were breaking AI matches
8 Years Ago
TabbedWindows fixes
8 Years Ago
Add PlayAnimationState and AddAnimationState for easy playing and crossfading of single animations
8 Years Ago
Snow mounds / Fixed pivot points
8 Years Ago
Update button labels on clear
8 Years Ago
Supermarket progress
8 Years Ago
Deleted old terrain atlases (PNG)
8 Years Ago
Updated terrain texture atlas
8 Years Ago
Added more logging to Navigation
8 Years Ago
Merge from main
8 Years Ago
TabbedWindows fixes
8 Years Ago
Fixed UIWidget.OnActivated not being invoked when widget has no tweeener
8 Years Ago
Oops
8 Years Ago
Add SetAnimationSequence for playing single animation
8 Years Ago
More item description updates and fixes
8 Years Ago
Playing Don't show UnityEngine.Manager Traces Merge branch 'master' of SandboxGame
8 Years Ago
Compile fix
8 Years Ago
Skeletal mesh root anim node is created automatically when setting anim result
8 Years Ago
Changed the way UnitAttachments persistence works (nuke yo saves people!)
8 Years Ago
Blank hair prefabs (so we're not overwriting existing ones)
8 Years Ago
Re-added Apple TV build option
8 Years Ago
Syntactic sugar for state machine node
8 Years Ago
Compile fix
8 Years Ago
Fixed error in non-standalone builds
8 Years Ago
Made supermarket shelves slimmer
8 Years Ago
Lost and Found data
8 Years Ago
Updated Facepunch.Unity
8 Years Ago
EAC networking fix Network++
8 Years Ago
Magazine stand
8 Years Ago
Updated Facepunch.Raknet plugin
8 Years Ago
Merged from main
8 Years Ago
Ensure BasePlayer IsRunning and IAIAgent IsRunning doesn't conflict (renamed to IsNavRunning). Work towards optimizing cover point management. Still causing some big spikes now and then.
8 Years Ago
EAC API updates (attempt 2)
8 Years Ago
Nuked terrain.atlasmipfix
8 Years Ago
UI progress
8 Years Ago
Fixed stack trace not showing
8 Years Ago
audio priority bullet damage affects laser control amount turret target unit
8 Years Ago
Can now pass groups as the creator/target of activities for diplomatic events Building things near other tribes will now trigger a negative diplomatic event
8 Years Ago
Early work on NPCs using ladders
8 Years Ago
Cherry-pick merge ladders branch into Main
8 Years Ago
Merge ladders into Paul's branch