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branchrust_reboot/maincancel

124 Commits over 304 Days - 0.02cph!

6 Days Ago
merge from mortar_prototype
7 Days Ago
Fix spectator mode using the wrong mounted rotation/position overrides
7 Days Ago
merge from mortar_prototype
8 Days Ago
Fix item pooling error when demo scrubbing (copying over flavien's changes)
13 Days Ago
merge mortar_prototype
19 Days Ago
merge from mortar_prototype
19 Days Ago
merge mortar_prototype to main
19 Days Ago
merge from mortar_prototype
19 Days Ago
merge from mortar_prototype
19 Days Ago
merge from mortar_prototype
20 Days Ago
merge from mortar_prototype
21 Days Ago
merge mortar_prototype
21 Days Ago
merge from mortar_prototype
21 Days Ago
merge from mortar_prototype
26 Days Ago
merge mortar_prototype to main
28 Days Ago
merge mortar_prototype to main
28 Days Ago
merge mortar_prototype to main
32 Days Ago
merge achievement fixes to main
33 Days Ago
merge from mortar_prototype
34 Days Ago
merge from mortar_prototype
34 Days Ago
merge mortar_prototype to main
35 Days Ago
merge from mortar_prototype
35 Days Ago
merge mortar_prototype to main
37 Days Ago
merge from new_achievements_apr26
49 Days Ago
merge fix for increased 2.5gb memory usage on servers
56 Days Ago
Tiny color button bug fixes: - Fix button colors not saving when you don't have a TC active, (even though the client allowed it). - Fix default red being different from selected red - Add gray color to button colors. - Reorder button colors to match others
56 Days Ago
Fix buoyancy batching leak warnings in the editor
2 Months Ago
Fix compile error from heightmaps
2 Months Ago
merge tropical1/2 water fixes to main
2 Months Ago
(potentially) Fix signage pooling issues.
2 Months Ago
Fix main menu manager start up error when running with main menu disabled.
2 Months Ago
Add toast error for looting in safe zones
2 Months Ago
merge from coloured_buttons
3 Months Ago
merge cannon_fuseburn to main
3 Months Ago
Fix cannon aim jitter on high ping when reloading and lighting the fuse
3 Months Ago
merge cannon_fuse_burn to main
3 Months Ago
Fix cannon handle spinning due to buoyancy.
3 Months Ago
merge randomize_seed to main
3 Months Ago
merge debug_simulate_latency to main adds cvar `client.receiveLatency` (client admin) to main to help with testing high ping in Client/Server mode.
3 Months Ago
Fix cannon jitter when reloading and firing at high ping.
3 Months Ago
merge cannon_fuse_burn into main
3 Months Ago
Add error icon next to the domain reload toolbar toggle to make it more clear that it shouldn't be used in CLIENT or SERVER modes.
3 Months Ago
Fix crash with paddling pool unloading.
3 Months Ago
Only evaluate entties in showentities once, otherwise it's really slow on bigger scenes.
3 Months Ago
Add `debug.showentities entityname radius duration client` to debug draw invisible entities in a radius.
3 Months Ago
merge buoyancy_fixes to main
3 Months Ago
Fix trails following cannonballs during reloads and when moving the cannon around.
3 Months Ago
merge buoyancy_fixes to main
3 Months Ago
merge cannon_protection to main
3 Months Ago
merge from cannon_slowdown