useroctocancel
branchrust_reboot/maincancel

120 Commits over 304 Days - 0.02cph!

1 Hour Ago
merge mortar_prototype
6 Days Ago
merge from mortar_prototype
6 Days Ago
merge mortar_prototype to main
6 Days Ago
merge from mortar_prototype
6 Days Ago
merge from mortar_prototype
7 Days Ago
merge from mortar_prototype
7 Days Ago
merge from mortar_prototype
8 Days Ago
merge mortar_prototype
8 Days Ago
merge from mortar_prototype
8 Days Ago
merge from mortar_prototype
13 Days Ago
merge mortar_prototype to main
15 Days Ago
merge mortar_prototype to main
15 Days Ago
merge mortar_prototype to main
19 Days Ago
merge achievement fixes to main
20 Days Ago
merge from mortar_prototype
21 Days Ago
merge from mortar_prototype
21 Days Ago
merge mortar_prototype to main
22 Days Ago
merge from mortar_prototype
22 Days Ago
merge mortar_prototype to main
25 Days Ago
merge from new_achievements_apr26
36 Days Ago
merge fix for increased 2.5gb memory usage on servers
43 Days Ago
Tiny color button bug fixes: - Fix button colors not saving when you don't have a TC active, (even though the client allowed it). - Fix default red being different from selected red - Add gray color to button colors. - Reorder button colors to match others
43 Days Ago
Fix buoyancy batching leak warnings in the editor
49 Days Ago
Fix compile error from heightmaps
49 Days Ago
merge tropical1/2 water fixes to main
51 Days Ago
(potentially) Fix signage pooling issues.
51 Days Ago
Fix main menu manager start up error when running with main menu disabled.
51 Days Ago
Add toast error for looting in safe zones
51 Days Ago
merge from coloured_buttons
2 Months Ago
merge cannon_fuseburn to main
2 Months Ago
Fix cannon aim jitter on high ping when reloading and lighting the fuse
2 Months Ago
merge cannon_fuse_burn to main
2 Months Ago
Fix cannon handle spinning due to buoyancy.
2 Months Ago
merge randomize_seed to main
2 Months Ago
merge debug_simulate_latency to main adds cvar `client.receiveLatency` (client admin) to main to help with testing high ping in Client/Server mode.
2 Months Ago
Fix cannon jitter when reloading and firing at high ping.
2 Months Ago
merge cannon_fuse_burn into main
2 Months Ago
Add error icon next to the domain reload toolbar toggle to make it more clear that it shouldn't be used in CLIENT or SERVER modes.
2 Months Ago
Fix crash with paddling pool unloading.
2 Months Ago
Only evaluate entties in showentities once, otherwise it's really slow on bigger scenes.
2 Months Ago
Add `debug.showentities entityname radius duration client` to debug draw invisible entities in a radius.
2 Months Ago
merge buoyancy_fixes to main
2 Months Ago
Fix trails following cannonballs during reloads and when moving the cannon around.
2 Months Ago
merge buoyancy_fixes to main
2 Months Ago
merge cannon_protection to main
2 Months Ago
merge from cannon_slowdown
3 Months Ago
▅ ▅█▌ █▆▌▄▅▋█▇▅ ▆▍▌▍▌ ▍▋▇▆▍▄▋ ▋▊ █▆▍▆▇▌ ▍▅▄▆▅▋▇ ▌▅▋▌▋█ ▄▋ ▇▅▅ ▇▄▋█▌▅▇
3 Months Ago
merge nre_fix back to main
3 Months Ago
Default buoyancy batching to on.
3 Months Ago
merge cannon window clipping fix