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branchrust_reboot/main/naval_updatecancel

229 Commits over 245 Days - 0.04cph!

42 Days Ago
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43 Days Ago
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43 Days Ago
Rework multiple boat station warning message display.
43 Days Ago
Remove hold to place timer on boat building station
44 Days Ago
Merge from boat_dmg
47 Days Ago
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47 Days Ago
Dropped item fix
47 Days Ago
Fix pool leak
48 Days Ago
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48 Days Ago
Subtract 141985 (merge from client_parenting_callback_fix)
48 Days Ago
Rename a cannon collider to fix duplicate warning
48 Days Ago
Merge from main
48 Days Ago
Fix a log message
49 Days Ago
Fix incorrect guide mesh for boat walls
49 Days Ago
Fix for BBS loading
49 Days Ago
Merge from main
49 Days Ago
Merge from client_parenting_callback_fix
49 Days Ago
Merge from bbs_player_limit
50 Days Ago
Fix pool leak in DamageUtils
50 Days Ago
Tordpedo (and any other) splash damage no longer registers as a hit for each boat block in range.
50 Days Ago
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50 Days Ago
Ramps now forward damange to parent boat correctly
50 Days Ago
BBS prefab fix
50 Days Ago
Hookl up umbrella collider state toggling
51 Days Ago
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51 Days Ago
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51 Days Ago
Log boat building events and requests. Gated behind BoatBuildingStation.LogBoatBuildingEvents convar.
51 Days Ago
Merge from boat_optim_test/wip
51 Days Ago
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54 Days Ago
Add alive time and pos to print stats boat command.
54 Days Ago
Merge from main
54 Days Ago
Merge from small_engine_colliders_fix
55 Days Ago
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55 Days Ago
Optimise HasRequiredItem
55 Days Ago
Only show block and deployable limits if enabled and above a threshold.
55 Days Ago
Always show the edit/finish options but show an error toast when on cooldown.
55 Days Ago
Kill boat during load if it saved when sinking
55 Days Ago
Remove the same-frame AutoClosePlayerCheckInterval from InvokeRandomized when deploying BBS, not needed.
55 Days Ago
Profile save
55 Days Ago
Change GetComponent to TryGetComponent in OnParentChanging to remove some editor profliing overhead
55 Days Ago
Simplify wooden collision
55 Days Ago
Merge from small_engine_col_simpler
55 Days Ago
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57 Days Ago
Added playerboat.kill_all_above_deployable_count command.
57 Days Ago
Merge from deployable_limit
57 Days Ago
Prevent storage adaptor placement on boats
2 Months Ago
More commands: playerboat.kill_all_above_block_count - kills all boats above specified block count playerboat.print_stats - prints the block count and other child count of all boats
2 Months Ago
Add menu item to cache placement snap directions. Realm remove transforms from blocks.
2 Months Ago
Refactor from IsChildOfPlayerBoat to IsChildOfFinishedPlayerBoat (for now)
2 Months Ago
Don't show boat health when full health. Adjust block redirect functionality so new behaviour is consistent across edit/finished modes too.