userAdam Wcancel
branchrust_reboot/main/weapon_rackscancel

256 Commits over 273 Days - 0.04cph!

1 Year Ago
Couple of updated test weapon prefabs
1 Year Ago
Autosize wip/test
1 Year Ago
Placement pivot offset tweak for standing rack
1 Year Ago
Fix weapon rack grid debug drawing to alse use the collision offset not transform
1 Year Ago
Weapon stand tweaks, reduced slot count, resized grid, moved grid up. Fixed GetPosition returning transform offset not collision offset.
1 Year Ago
merge from main
1 Year Ago
merge from main
1 Year Ago
merge from main
1 Year Ago
Editor script Set now auto sets weapon config sizes
1 Year Ago
merge from main
1 Year Ago
Calculate X offset correctly using Z size for standing racks.
1 Year Ago
merge from main
1 Year Ago
misc refactor & fixes
1 Year Ago
merge from main
1 Year Ago
model update
1 Year Ago
NRE fix
1 Year Ago
merge from mfm_test
1 Year Ago
Weapon racks can now opt to use colliders instead of grid pos to determine hovered weapon. Freestanding vertical rack now uses this method for more accuracy.
1 Year Ago
manifest
1 Year Ago
client/server compile fix
1 Year Ago
Make a couple of functions not static so that their RPCs get generated correctly
1 Year Ago
fixes, optimisations, refactoring, manifest.
1 Year Ago
Additional profiling
1 Year Ago
merge from main
1 Year Ago
merge from main
1 Year Ago
merge from refactor2
1 Year Ago
Weapon placement rotation is no longer a clientvar
1 Year Ago
Check clientside if held weapon is accepted by the current rack type before showing the UI. Enforce weapon type check serverside.
1 Year Ago
Clear lookingAtWeaponSlot correctly so that UI doesn't get stuck. Updated test save.
1 Year Ago
codegen
1 Year Ago
merge from main
1 Year Ago
Added profiling. #if editor
1 Year Ago
merge from main
1 Year Ago
Fix pegs not being shown when swapping a weapon
1 Year Ago
merge from main
1 Year Ago
reduce update sends
1 Year Ago
merge from lookat
1 Year Ago
reordering
1 Year Ago
show outlines when hovering mounted weapons
1 Year Ago
merge from main
1 Year Ago
added manual render bounds ovveriding for weapons that need it. applied to dbs.
1 Year Ago
remaining configs
1 Year Ago
more configs
1 Year Ago
bunch of weapon config updates
1 Year Ago
merge from main
1 Year Ago
fixes
1 Year Ago
setup some test weapons for standing rack. test save.
1 Year Ago
merge from main
1 Year Ago
gen proto
1 Year Ago
merge from main, proto conflict fix