branchrust_reboot/main/weapon_rackscancel

296 Commits over 273 Days - 0.05cph!

8 Months Ago
Ran autoset script on homing missile launcher to set dimensions and grid size. Removed pegs for now as neither peg is large enough.
8 Months Ago
Adjust peg placement for homing missile launcher on gun racks
8 Months Ago
Merge from HomingMissileLauncher
8 Months Ago
Merge from weapon_racks/remerging
8 Months Ago
Merge from main
8 Months Ago
Potential NRE fix
8 Months Ago
Added ItemModChildIO component to rack items so they redirect to light entities for power usage display info.
8 Months Ago
merge from unwidening
8 Months Ago
updated large wide weapon rack to fit on a 1x1
8 Months Ago
Fixed light passthrough labels
8 Months Ago
merge from main
8 Months Ago
Clear ammo types
8 Months Ago
Stand drop position tweak
8 Months Ago
Updated drop positions for weapon racks
8 Months Ago
merge from main
8 Months Ago
merge from clean_up
8 Months Ago
Removed duplicate gibbable script from standing weapon rack
8 Months Ago
manifest
8 Months Ago
proto gen
8 Months Ago
merge from main
8 Months Ago
some cleanup
8 Months Ago
Fix merge issues on weapon worldmodels ColliderInfo component missing on most of these WorldModel component missing on glock and hmlmg
8 Months Ago
merge from hold_to_reload
8 Months Ago
Added (hidden) item defs for weapon rack lights.
8 Months Ago
Menu NRE fixes
8 Months Ago
Reapplied changes stomped in 85756
8 Months Ago
creates gibs for each weapon rack with the exception of the standing rack which already had some. zeroed prefab updated gibs script with the new gib meshes respectively
8 Months Ago
Further volume chnages to prevent wall rack stacking and certain exploit behavior
8 Months Ago
Weapon stand angle check stricter
8 Months Ago
Allow rotation of weapon rack stand
8 Months Ago
Weapon rack pass - crafting, icons, HP, protection, desc, name, no longer appears in loot tables, volumes and sockets
8 Months Ago
merge from main
9 Months Ago
merge from main
9 Months Ago
wall rack LOD issue fixed - turns out it was being triangulated badly so set manual traingulation of that particular polygon issue was also persistent on a lower lod level, fixed that too.
9 Months Ago
Wide weapon rack lights can now be wired up.
9 Months Ago
Fix racks being incorrectly set as lockable
9 Months Ago
Fix lost pickup/repair setup
9 Months Ago
Setup missing prevent building
9 Months Ago
Socket tweaks
9 Months Ago
Collision tweaks
9 Months Ago
Correctly clear ammo slot details before setting
9 Months Ago
merge from main
9 Months Ago
protobuf gen
9 Months Ago
merge from main
9 Months Ago
Fix ground check for weapon stand
9 Months Ago
Fix incorrect corner display of weapon placement ghost when not hovering a valid placement location.
9 Months Ago
merge from weapon_racks/missing_items
9 Months Ago
Fix for rotation indicator display
9 Months Ago
merge from /col
9 Months Ago
Fix out of range NRE