branchrust_reboot/main/weapon_rackscancel

296 Commits over 273 Days - 0.05cph!

1 Year Ago
Ran autoset script on homing missile launcher to set dimensions and grid size. Removed pegs for now as neither peg is large enough.
1 Year Ago
Adjust peg placement for homing missile launcher on gun racks
1 Year Ago
Merge from HomingMissileLauncher
1 Year Ago
Merge from weapon_racks/remerging
1 Year Ago
Merge from main
1 Year Ago
Potential NRE fix
1 Year Ago
Added ItemModChildIO component to rack items so they redirect to light entities for power usage display info.
1 Year Ago
merge from unwidening
1 Year Ago
updated large wide weapon rack to fit on a 1x1
1 Year Ago
Fixed light passthrough labels
1 Year Ago
merge from main
1 Year Ago
Clear ammo types
1 Year Ago
Stand drop position tweak
1 Year Ago
Updated drop positions for weapon racks
1 Year Ago
merge from main
1 Year Ago
merge from clean_up
1 Year Ago
Removed duplicate gibbable script from standing weapon rack
1 Year Ago
manifest
1 Year Ago
proto gen
1 Year Ago
merge from main
1 Year Ago
some cleanup
1 Year Ago
Fix merge issues on weapon worldmodels ColliderInfo component missing on most of these WorldModel component missing on glock and hmlmg
1 Year Ago
merge from hold_to_reload
1 Year Ago
Added (hidden) item defs for weapon rack lights.
1 Year Ago
Menu NRE fixes
1 Year Ago
Reapplied changes stomped in 85756
1 Year Ago
creates gibs for each weapon rack with the exception of the standing rack which already had some. zeroed prefab updated gibs script with the new gib meshes respectively
1 Year Ago
Further volume chnages to prevent wall rack stacking and certain exploit behavior
1 Year Ago
Weapon stand angle check stricter
1 Year Ago
Allow rotation of weapon rack stand
1 Year Ago
Weapon rack pass - crafting, icons, HP, protection, desc, name, no longer appears in loot tables, volumes and sockets
1 Year Ago
merge from main
1 Year Ago
merge from main
1 Year Ago
wall rack LOD issue fixed - turns out it was being triangulated badly so set manual traingulation of that particular polygon issue was also persistent on a lower lod level, fixed that too.
1 Year Ago
Wide weapon rack lights can now be wired up.
1 Year Ago
Fix racks being incorrectly set as lockable
1 Year Ago
Fix lost pickup/repair setup
1 Year Ago
Setup missing prevent building
1 Year Ago
Socket tweaks
1 Year Ago
Collision tweaks
1 Year Ago
Correctly clear ammo slot details before setting
1 Year Ago
merge from main
1 Year Ago
protobuf gen
1 Year Ago
merge from main
1 Year Ago
Fix ground check for weapon stand
1 Year Ago
Fix incorrect corner display of weapon placement ghost when not hovering a valid placement location.
1 Year Ago
merge from weapon_racks/missing_items
1 Year Ago
Fix for rotation indicator display
1 Year Ago
merge from /col
1 Year Ago
Fix out of range NRE