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4,871 Commits over 2,068 Days - 0.10cph!

7 Years Ago
Cursor resets to normal mode as soon as a movement order is issued
7 Years Ago
Usuable unit indiciators are now hidden when holding right mouse to show attack ranges, fixes confusion when a usable unit is in range of an attack
7 Years Ago
added empty Avatar, Unit, Arena customisation editor state classes, editor mode buttons now trigger entering the correct state.
7 Years Ago
hooked avatar, unit and arena mode buttons up
7 Years Ago
more
7 Years Ago
more
7 Years Ago
more
7 Years Ago
UIMapButton refactored to override UIEditorButton as required
7 Years Ago
new UIEditorButton as a base class for the editor mode panel buttons
7 Years Ago
Disabled editor panel animations
7 Years Ago
more
7 Years Ago
fix for squad editor unit counts not being refreshed in correct order with new setup
7 Years Ago
more
7 Years Ago
Refactored UICurrentMapInfoTab to generic UIEditorWindow
7 Years Ago
more editor UI refactoring
7 Years Ago
Removing options code from UIScrollListConfig, UIMapButton, making more generic
7 Years Ago
refactored UISquadEditPanels into generic UIEditorPanels with events
7 Years Ago
more
7 Years Ago
CustomisationEditorController. Added a customisation button to menu (editor-only for now). Base CustomisationEditor state. Customisation editor mode setup.
7 Years Ago
Mouse wheel board rotation input is ignored when the chat window is open (so you can scroll chat without spinning the board)
7 Years Ago
analytics test (not sure if I'm doing it right)
7 Years Ago
lowered capture point capacity from 30 to 20 resaved control1 map with new values
7 Years Ago
Tile topper control mode fix for map editor. Some control state changes.
7 Years Ago
delete and delete drag actions now work map editor again
7 Years Ago
more map editor fixes, tile based mouse drag events work again
7 Years Ago
wip map editor fixes
7 Years Ago
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7 Years Ago
quick timer refactor, cleanup
7 Years Ago
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BaseTest, TestUnitExplosion
7 Years Ago
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7 Years Ago
reduced chat message font size
7 Years Ago
hooked up the league toasts option
7 Years Ago
added Team.GetAliveUnitCount() added MatchOutcomeToast protobuf game server sends out game outcome notifications with player names and scores (# units left alive per team) game client now displays the toasts.
7 Years Ago
Kill feed get's cleared on disable
7 Years Ago
updated control help to match the actual controls
7 Years Ago
League toasts option
7 Years Ago
Added match outcome toast placeholder UI panel and animation. Added UIToastMatchOutcome and hooked up in inspector Added toast to global ui
7 Years Ago
Added option to mute global chat
7 Years Ago
Don't fade chat messages when in the menu. Capped chat message input length.
7 Years Ago
Moved chat panels a bit, to work with menu UI layout too. Match chat is indented more than global. Chat gets enabled on connection to server. Added chat instructions when chat is first enabled. Added chat channel instructions when a match starts.