userAdam Wcancel
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4,871 Commits over 2,068 Days - 0.10cph!

7 Years Ago
colour coded target channel text on chat input box, exposed in inspector.
7 Years Ago
New chat system, global and match channels. Pressing tab with chat input open when in a match will switch between sending to global or the match. Setup rough placeholder chat colours. Server sends a server chat message when someone connects. Deleted CmdChat
7 Years Ago
gab for gameplay is ignored if chat input is open, chat input UI tweak
7 Years Ago
missed one
7 Years Ago
chat channels, more chat setup
7 Years Ago
wip chat stuff
7 Years Ago
Facepunch plugin fixes wip chat conversion
7 Years Ago
Facepunch plugins Disabled attack bar for now. wip stuff
7 Years Ago
added eloRating to player protobuf. player panel league medals now work. updated player panel prefabs to have UILeagueMedal
7 Years Ago
more
7 Years Ago
more...
7 Years Ago
Deleted UIUnitCooldown.cs Removed it from Unit_MiniFrame prefab, removed all references.
7 Years Ago
More attack state / CIT
7 Years Ago
More attack state work. Grabber correctly set to not allow self targetting.
7 Years Ago
wip attackstate refactor wip CombatInteractionType
7 Years Ago
burner health 6 -> 5
7 Years Ago
refactored some attack util code to one place, attack bar prefab, attack bar code wip
7 Years Ago
Refactored UIUnitInfoPanel ready to start moving the duplicated code from a bunch of UI stuff into one place
7 Years Ago
wip attack bar
7 Years Ago
added ColorNormal and ColorHighlighted to UILeagueEntry, local player's entry get's set to highlighted
7 Years Ago
Moved medal code out of UILeagueEntry and into a new UILeagueMedal. PanelLeageEntry prefab now has an instance of UILeageMedal. UILeageuEntry inits it's UILeageMedal
7 Years Ago
More league entry panel UI cleanup
7 Years Ago
League icons work, cleanup prefab, code.
7 Years Ago
Leage panel unicode setup
7 Years Ago
Fixed movement path highlights being visible in attack range mode
7 Years Ago
Kill feed entries stay visible for 30 up from 20 seconds before fading
7 Years Ago
Buffer movement 4->5
7 Years Ago
pushed league medal fix to steam cus it's crashing anyone in the top 10 now I'm gold 3
7 Years Ago
Launcher can no longer shoot through units
7 Years Ago
Flipper health 6->5, damage 3->4
7 Years Ago
play online button set to not interactable by default again
7 Years Ago
Server log now outputs winner's name when closing a game instance.
7 Years Ago
Capture point draw returns no winner, so game continues to DM isntead of a random winner.
7 Years Ago
Support attack tiles are now green
7 Years Ago
fixed league medal logic
7 Years Ago
Fix for player profile screen NRE when not connected
7 Years Ago
added mm.list command to show players queued in matchmaking
7 Years Ago
added timestamp to loggers
7 Years Ago
merged from main
7 Years Ago
playerdatabase.stats now lists steam ids
7 Years Ago
playerdatabase.stats now numbers entries and also displays how many people have played an online game.
7 Years Ago
Unit panels now visible at 0.9 alpha. Fixed scene order so emotes and emote options appear on top of the current unit panel
7 Years Ago
Reworked how league table preview is ordered/handled in the menu. Fixed table ordere issues for all the menu screens.
7 Years Ago
merge to release
7 Years Ago
Fix for board and tile toppers (capture poinst etc) disappearing when your AI game is interrupted during the board intro. Fixed long names fucking up on scoreboard UI
7 Years Ago
merged to release
7 Years Ago
version++
7 Years Ago
menu fixes
7 Years Ago
merge to release
7 Years Ago
version++