4,871 Commits over 2,068 Days - 0.10cph!
board play area reduction wip
Builds no longer minizme when in backgrounds
some setup for anim events
GetTile now checks bounds first, GetNeighbours now has optional bool to include blank tiles
Prep work for combat chain improvements
fix for losing the board when spinning during a unit death (hopefully). todo.
Reworked premade formation 0 to include a grabber
Disabled swapper unit, fix for disabled units still appearing
Grabber range increased 4->5
grabber basic functionality
Fixed burner visual range, lowered volume of attack mode sound
audio defs can now specify volume, music volume lowered
Added error messages tips when in opponent state and you try and do stuff
error audio when trying to exit squad editor with invalid squad
premade formations, squad editor work
squad editor wip UI, unit button audio
build tool changes, standalone now auto runs in client mode and connects to EC2 server
added an S to CP in help panel
Audio definitions can now be set to loop, added main music trigger
Placeholder mortar effect
reworked move/attack audio events
Increased burner movement range 3->4