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4,871 Commits over 2,068 Days - 0.10cph!

8 Years Ago
Merge
8 Years Ago
Cursor offset support
8 Years Ago
more
8 Years Ago
more
8 Years Ago
More
8 Years Ago
mergey
8 Years Ago
more
8 Years Ago
more
8 Years Ago
fix
8 Years Ago
Part 1 of defuckfuck
8 Years Ago
More
8 Years Ago
more
8 Years Ago
More
8 Years Ago
- WIP
8 Years Ago
wip valid target prediction for movement highlighting
8 Years Ago
Renamed Gunker to Shooter, fixed default squad attempting to have more units than max
8 Years Ago
Increased the movement cost of heigher terrain
8 Years Ago
Slasher unit setup for testing
8 Years Ago
Changed some attack stuff to take a game instance reference, not a board
8 Years Ago
client side game timer + display
8 Years Ago
Turn indicator and turn banner both now show the actual turn. Added util function to convert individual turn to overall turn
8 Years Ago
Increased burner dmg area from 4->5 tiles
8 Years Ago
Burner attack is now 1-2 dmg
8 Years Ago
highlighting fix
8 Years Ago
Broke the tile highlighting even more
8 Years Ago
wip stuff, fixes
8 Years Ago
Cursor fix, enemy hp red, LOS improvement
8 Years Ago
More
8 Years Ago
Added code to change mouse cursor based on state/action for everything but friendly unit supporting another... I think
8 Years Ago
Placeholder cursors for different states
8 Years Ago
Cursor test
8 Years Ago
Camera rotation fixes, team coloured health bars. Removed old unused healthbar prefab.
8 Years Ago
Biter movement increased 3 -> 4
8 Years Ago
Squad editor max unit count display no longer hardcoded
8 Years Ago
Reduced max units to 8, info hover panel now colours to team
8 Years Ago
Bit of cleanup
8 Years Ago
Attacks now specify a min/max dmg range. Mortar now 1-2 dmg. UI now shows ranges not single value.
8 Years Ago
Editor script cleanup and sorted menu items. Added tool to output all unit stats to console
8 Years Ago
Height now grants +10% hit and +10% block, Biterse can attack up/down again.
8 Years Ago
reduced gunker health 4->3
8 Years Ago
Un hard-coded some stuff to make tweaking easier
8 Years Ago
Attacks cost 2cp
8 Years Ago
test: cooldowns removed, CP back to 5
8 Years Ago
Balance tests
8 Years Ago
Reduced some cooldowns to 2, reduced max CP to 4 from 5
8 Years Ago
Worker hp 4->3, Swapper hp 2->3
8 Years Ago
Switch to left click select / right click action controls. Swapper/worker prototype setup.
8 Years Ago
prototyping Swapper unit, added functionality needed for it
8 Years Ago
renamed Raiser unit to Worker. Can now lower tiles as well as raise them.
8 Years Ago
Raiser unit data files and placeholder model prefab