userAdam Wcancel

11,282 Commits over 3,500 Days - 0.13cph!

7 Years Ago
Support for no hat ;)
7 Years Ago
hat rotation offset is now applied from the definition
7 Years Ago
wip avatar hat previewing/editing
7 Years Ago
avatar editing mode setup
7 Years Ago
more
7 Years Ago
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7 Years Ago
editor camera stuff
7 Years Ago
avatar hats wip
7 Years Ago
more
7 Years Ago
halloween asset pack for testing
7 Years Ago
more customisation work
7 Years Ago
setup placeholder unit customisation panel explosions play on mousehover
7 Years Ago
Customisation editor starts in a demo map
7 Years Ago
UICusomisationButton now has hover/clicked events UnitCustomisationEditorState now listed for the events and handles shit there. Cust. button prefab update
7 Years Ago
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7 Years Ago
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7 Years Ago
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7 Years Ago
get
7 Years Ago
base customisation button prefab
7 Years Ago
mapwork
7 Years Ago
wip cleaning up
7 Years Ago
Fixed bug causing 2nd player's customisation config to be ignored
7 Years Ago
more wip customisation
7 Years Ago
local CustomisationProfile
7 Years Ago
client squad editor and matchmaking analytics
7 Years Ago
CustomisationProfile.Save/Load
7 Years Ago
replaced squad setup msg with MatchClientInfo which has squad + customisation profile + anything else we might need
7 Years Ago
added a test explosion debris customisation
7 Years Ago
UIToast base clases, outcome/promotion toasts now use it.
7 Years Ago
promotion protobuf client-side promotion toast handling
7 Years Ago
added CustomisationDatabase.AllDefsOfType() customisation defs now have a description name field
7 Years Ago
Removed the player name from the match making server message so people can't abuse the queue. Reduced kfact from 64 to 32.
7 Years Ago
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7 Years Ago
gameInstance now stores the match start time, server console outputs game length as part of game close summary
7 Years Ago
All players get a server chat notification that someone is looking for a match when a player joins an empty queue and there's less than X players connected. Server messages are now in italics.
7 Years Ago
Cursor resets to normal mode as soon as a movement order is issued
7 Years Ago
Usuable unit indiciators are now hidden when holding right mouse to show attack ranges, fixes confusion when a usable unit is in range of an attack
7 Years Ago
added empty Avatar, Unit, Arena customisation editor state classes, editor mode buttons now trigger entering the correct state.
7 Years Ago
hooked avatar, unit and arena mode buttons up
7 Years Ago
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7 Years Ago
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7 Years Ago
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7 Years Ago
UIMapButton refactored to override UIEditorButton as required
7 Years Ago
new UIEditorButton as a base class for the editor mode panel buttons
7 Years Ago
Disabled editor panel animations
7 Years Ago
more
7 Years Ago
fix for squad editor unit counts not being refreshed in correct order with new setup
7 Years Ago
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7 Years Ago
Refactored UICurrentMapInfoTab to generic UIEditorWindow
7 Years Ago
more editor UI refactoring