userAdam Wcancel

11,281 Commits over 3,500 Days - 0.13cph!

7 Years Ago
refactored some attack util code to one place, attack bar prefab, attack bar code wip
7 Years Ago
Refactored UIUnitInfoPanel ready to start moving the duplicated code from a bunch of UI stuff into one place
7 Years Ago
wip attack bar
7 Years Ago
added ColorNormal and ColorHighlighted to UILeagueEntry, local player's entry get's set to highlighted
7 Years Ago
Moved medal code out of UILeagueEntry and into a new UILeagueMedal. PanelLeageEntry prefab now has an instance of UILeageMedal. UILeageuEntry inits it's UILeageMedal
7 Years Ago
More league entry panel UI cleanup
7 Years Ago
League icons work, cleanup prefab, code.
7 Years Ago
Leage panel unicode setup
7 Years Ago
Fixed movement path highlights being visible in attack range mode
7 Years Ago
Kill feed entries stay visible for 30 up from 20 seconds before fading
7 Years Ago
Buffer movement 4->5
7 Years Ago
pushed league medal fix to steam cus it's crashing anyone in the top 10 now I'm gold 3
7 Years Ago
Launcher can no longer shoot through units
7 Years Ago
Flipper health 6->5, damage 3->4
7 Years Ago
play online button set to not interactable by default again
7 Years Ago
Server log now outputs winner's name when closing a game instance.
7 Years Ago
Capture point draw returns no winner, so game continues to DM isntead of a random winner.
7 Years Ago
Support attack tiles are now green
7 Years Ago
fixed league medal logic
7 Years Ago
Fix for player profile screen NRE when not connected
7 Years Ago
added mm.list command to show players queued in matchmaking
7 Years Ago
added timestamp to loggers
7 Years Ago
merged from main
7 Years Ago
playerdatabase.stats now lists steam ids
7 Years Ago
playerdatabase.stats now numbers entries and also displays how many people have played an online game.
7 Years Ago
Unit panels now visible at 0.9 alpha. Fixed scene order so emotes and emote options appear on top of the current unit panel
7 Years Ago
Reworked how league table preview is ordered/handled in the menu. Fixed table ordere issues for all the menu screens.
7 Years Ago
merge to release
7 Years Ago
Fix for board and tile toppers (capture poinst etc) disappearing when your AI game is interrupted during the board intro. Fixed long names fucking up on scoreboard UI
7 Years Ago
merged to release
7 Years Ago
version++
7 Years Ago
menu fixes
7 Years Ago
merge to release
7 Years Ago
version++
7 Years Ago
temp menu layout
7 Years Ago
Beta 1 What's New data file.
7 Years Ago
AI fix and logging.
7 Years Ago
Reduced elo rank band range from 140 to 30 for now
7 Years Ago
added Elo.CalculateDivisionRank league entry panels now use the correct division and ranking
7 Years Ago
Morta self target fix
7 Years Ago
holding right mouse button over any unit shows attack range
7 Years Ago
dmg bar fixes
7 Years Ago
unit panels now show potential damage on health bar
7 Years Ago
fix for squad editor unit hover panel
7 Years Ago
unit panels listen for game end event, hide on trigger
7 Years Ago
Fixed usable unit tile highlights not showing
7 Years Ago
new unit panel health bar UI now works
7 Years Ago
added category headers to unit info panel inspector hooked up health bars (not coded yet) swapped unit panel health and damage fill names around
7 Years Ago
added a small punch scale to selected unit panel
7 Years Ago
wip new unit card ui code