11,282 Commits over 3,500 Days - 0.13cph!
Removing options code from UIScrollListConfig, UIMapButton, making more generic
refactored UISquadEditPanels into generic UIEditorPanels with events
CustomisationEditorController.
Added a customisation button to menu (editor-only for now).
Base CustomisationEditor state.
Customisation editor mode setup.
Mouse wheel board rotation input is ignored when the chat window is open (so you can scroll chat without spinning the board)
analytics test (not sure if I'm doing it right)
lowered capture point capacity from 30 to 20
resaved control1 map with new values
Tile topper control mode fix for map editor.
Some control state changes.
delete and delete drag actions now work map editor again
more map editor fixes, tile based mouse drag events work again
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quick timer refactor, cleanup
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BaseTest, TestUnitExplosion
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reduced chat message font size
hooked up the league toasts option
added Team.GetAliveUnitCount()
added MatchOutcomeToast protobuf
game server sends out game outcome notifications with player names and scores (# units left alive per team)
game client now displays the toasts.
Kill feed get's cleared on disable
updated control help to match the actual controls
Added match outcome toast placeholder UI panel and animation.
Added UIToastMatchOutcome and hooked up in inspector
Added toast to global ui
Added option to mute global chat
Don't fade chat messages when in the menu.
Capped chat message input length.
Moved chat panels a bit, to work with menu UI layout too.
Match chat is indented more than global.
Chat gets enabled on connection to server.
Added chat instructions when chat is first enabled.
Added chat channel instructions when a match starts.
colour coded target channel text on chat input box, exposed in inspector.
New chat system, global and match channels.
Pressing tab with chat input open when in a match will switch between sending to global or the match.
Setup rough placeholder chat colours.
Server sends a server chat message when someone connects.
Deleted CmdChat
gab for gameplay is ignored if chat input is open, chat input UI tweak
chat channels, more chat setup
Facepunch plugin fixes
wip chat conversion
Facepunch plugins
Disabled attack bar for now.
wip stuff
added eloRating to player protobuf.
player panel league medals now work.
updated player panel prefabs to have UILeagueMedal
Deleted UIUnitCooldown.cs
Removed it from Unit_MiniFrame prefab, removed all references.
More attack state work.
Grabber correctly set to not allow self targetting.
wip attackstate refactor
wip CombatInteractionType