userAdam Wcancel

5,625 Commits over 2,223 Days - 0.11cph!

2 Years Ago
s2p.
2 Years Ago
Added Scientist.NVGM loadout. Set spawners to equip it.
2 Years Ago
merge from main/scientist_nvgm
2 Years Ago
merge from silo
2 Years Ago
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2 Years Ago
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2 Years Ago
Icon fixes, text fixes, added double horse icon for purchase. Phrases.
2 Years Ago
merge from main
2 Years Ago
Weapon racks can now opt to use colliders instead of grid pos to determine hovered weapon. Freestanding vertical rack now uses this method for more accuracy.
2 Years Ago
manifest
2 Years Ago
client/server compile fix
2 Years Ago
Make a couple of functions not static so that their RPCs get generated correctly
2 Years Ago
fixes, optimisations, refactoring, manifest.
2 Years Ago
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2 Years Ago
assign saddles in prefab
2 Years Ago
apply shelved corpse fix code
2 Years Ago
merge from doubble saddle
2 Years Ago
merge from main
2 Years Ago
merge from main
2 Years Ago
Additional profiling
2 Years Ago
merge from main
2 Years Ago
merge from silo
2 Years Ago
merge from main
2 Years Ago
merge from alternate/swap
2 Years Ago
clarify some code
2 Years Ago
comment fix
2 Years Ago
Change swap saddle icon.. Cleanup.
2 Years Ago
merge from refactor2
2 Years Ago
merge from main
2 Years Ago
merge from silo
2 Years Ago
merge from silo
2 Years Ago
client/server compile fix
2 Years Ago
Prevent swapping saddles when any player is mounted
2 Years Ago
Can now swap saddle type via horse menu. Consumes saddle item from player inventory, returns previous saddle item.
2 Years Ago
Alternate design option test. Saddles not changeable. Can only equip a saddle through stable master purchase.
2 Years Ago
merge from main
2 Years Ago
bit more
2 Years Ago
Moved placement ghost functionality to its own class
2 Years Ago
wip
2 Years Ago
Null check owner when checking for mounted player in Projectile to prevent NRE
2 Years Ago
Weapon placement rotation is no longer a clientvar
2 Years Ago
Check clientside if held weapon is accepted by the current rack type before showing the UI. Enforce weapon type check serverside.
2 Years Ago
Clear lookingAtWeaponSlot correctly so that UI doesn't get stuck. Updated test save.
2 Years Ago
codegen
2 Years Ago
merge from main
2 Years Ago
merge from wildspawn
2 Years Ago
merge from main
2 Years Ago
remove some debug logging now I've tested
2 Years Ago
wip spawn with saddle changes
2 Years Ago
merge from silo/ai