userAdam Wcancel

11,282 Commits over 3,500 Days - 0.13cph!

7 Years Ago
unit mods serialize with career saves. removed test code.
7 Years Ago
CareerUnit protobuf/serialization of mods
7 Years Ago
added unit mod protobuf defs CareerUnitMod and CareerUnitMods serialization
7 Years Ago
career UI unit buttons now fire click events. career unit mod apply/remove. career unit mods get applied at the start of matches. for testing: clicking a unit in the roster lit applies a +5 health mod to it
7 Years Ago
added GameTagModifier (unit stat stuff, not gameobject) career unit modifications wip
7 Years Ago
removed basic attack def from unit def as it's never used
7 Years Ago
added maxhealth unit tag moved block side lookup from AttackUtils to unit block now references unit property not def directly.
7 Years Ago
moved movement range lookup to unity property
7 Years Ago
moved unit health read access to a property, added Alive property to replace shitty health > 0 checks
7 Years Ago
removed old redundant cooldown code and value from definition, now just checks move and attack turn numbers.
7 Years Ago
7 Years Ago
careernunit init fix from save
7 Years Ago
multiple league serialization. fixed a bunch of bugs related to having more than one league running.
7 Years Ago
more multi-league support work, fixed career mode start crash
7 Years Ago
stripped kit ids from team, gamehost, setup etc
7 Years Ago
kits
7 Years Ago
UnitView.ApplyKit is now ApplyKitColours, private and with no bool for sharedMat or Away. added UnitView.ApplyHomeKit and UnitView.ApplyAwayKit to use instead which call ApplyKitColours
7 Years Ago
merged to main
7 Years Ago
more / merged
7 Years Ago
more
7 Years Ago
Fix for squad editor not clearing squads when switching maps
7 Years Ago
multiple career league support wip
7 Years Ago
changed team counts per league: 8/10/12 merged from main
7 Years Ago
squad verification rework
7 Years Ago
removed an unnecessary squad verification
7 Years Ago
more roster generation tweaks
7 Years Ago
wip: UnitGenParams RosterGenParams
7 Years Ago
RosterGeneration now picks X random unit types to fill teams with isntead of the first X types
7 Years Ago
added CareerLeague.NextPlayerFixtureSetEvent. GameColorManager now listens for this event, sets kit colours.
7 Years Ago
Color.ToHex() now converts to Color32 so it can be formatted as hex
7 Years Ago
added extensions class with Color.ToHex
7 Years Ago
results table header changed to show round number/max
7 Years Ago
removed some debug spam
7 Years Ago
merged to main
7 Years Ago
added help prompt text when trying to start career match with invalid squad
7 Years Ago
merged from main
7 Years Ago
clicking play match with an invalid/incomplete squad for your next career match no longer starts the match and crashes, instead switches to squad editor tab for you to finish your squad.
7 Years Ago
cm se unit list spacing tweak
7 Years Ago
Fixed a career mode creation bug which was leading to a bunch of other bugs. Added editor menu option to delete career save file.
7 Years Ago
moved MatchMode to GameSettings
7 Years Ago
added some reason logging to squad verification. fixed team and unit names not being removed from available name pool when used.
7 Years Ago
more
7 Years Ago
more
7 Years Ago
more
7 Years Ago
more (this broke some stuff)
7 Years Ago
more
7 Years Ago
squad editor fix
7 Years Ago
branching because this is gonna start to break shit
7 Years Ago
more squad editor
7 Years Ago
GIViewer.LocalKit and GIViewer.OpponentKit now get start at match load