userAdam Wcancel

6,458 Commits over 2,345 Days - 0.11cph!

6 Years Ago
Swap Fun_Water and Collision damage types getting switched around in merge from main, set waterguns to use Fun_Water again
6 Years Ago
Reduce water gun splash radius
6 Years Ago
watergun skeleton fixes
6 Years Ago
NRE checks just to be safe
6 Years Ago
Invert watergun effect speed curves
6 Years Ago
subtract prefab changes (wrong branch)
6 Years Ago
cherry pick 52697
6 Years Ago
setup final water gun effects on prefabs, re-link everything.
6 Years Ago
WaterInflatable build fix
6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
Pressure based start size curves and scaling for water guns.
6 Years Ago
Min/max pressure speed values and curve, wip size.
6 Years Ago
Refactored pump checks, added some additional ones. Can now hold reload to continuously pump.
6 Years Ago
Add separate root and main stream particle system references so speed can be controlled separately to overall playback.
6 Years Ago
Assign correct inner-stream effect so visual range falloff works again
6 Years Ago
Bug fixes, debug improvements
6 Years Ago
effect play fix
6 Years Ago
support non looping effects for water guns. waterpistol vm effect setup
6 Years Ago
prefab updates
6 Years Ago
Disable auto pump, drop out of firing anim when out of pressure.
6 Years Ago
Added latest water effect to watergun. Increased water shader fill-speed lerp.
6 Years Ago
Dry fire when out of pressure or water
6 Years Ago
water gun fixes, pump functionality changes, refill rate tweak.
6 Years Ago
merge pumping
6 Years Ago
Alternative pump style test
6 Years Ago
Reduced splash radius
6 Years Ago
Icons
6 Years Ago
Cache some stuff and some cleanup.
6 Years Ago
Cleanup
6 Years Ago
Water level can now be set instantly (ignoring the lerp). Set the correct water level instantly when deploying water guns.
6 Years Ago
prefab fix
6 Years Ago
Splash radius
6 Years Ago
Apply wetness before damage, instead of after.
6 Years Ago
Add event to watergun refill anim so that refilling starts when the gun is lowered. Removed some debug spam.
6 Years Ago
fix pistol/gun warning spam
6 Years Ago
hooked up water gun entity effect
6 Years Ago
Hooked up water gun pump anim
6 Years Ago
water gun effect distance tweak. hooked up water effect on water pistol to show correct volume of water remaining.
6 Years Ago
fixes for water pistol
6 Years Ago
some cleanup, add effect to water pistol
6 Years Ago
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6 Years Ago
Fixed FillMlPerSec not working correctly in BaseLiquidVessel. Updated water bottle, jug and bucket fill rates so refill times match the pre-fix rates.
6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
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