12,352 Commits over 3,712 Days - 0.14cph!
Fixed AI using the advancement priority backwards
basic AI booster usage tests
reverted my tileset test change on car3
renamed ice block prefab to IcePillarTT
added new mesh to IceBlockTT prefab
reduced Mortar attack damage from 2-4 to 2-3
ice pillar collision, tile effect gets removed correctly with tile topper
ice pillar tile topper prefab test/setup
Units can jump down cliffs.
Added ModifyTerrainCombatAction.
Icer prefab and more wip.
ConfirmAttackState maintains trajectory display
Maintain movement path display in confirm move state
wip confirm action state stuff
Fix for fame bar value/display
Added blog URl to wahts new
Added jump pads to control1
Added unmute right click option.
Toggle mute and unmute options accordingly.
More mute list UI setup/prefabs/code.
Fixed server build.
added and setup Mute List tab to options screen (doesnt list anything yet)
Hide player levels in matches
Muting and mute list functionality (no UI to remove mutes yet)
more chat menu functionality
Show chat menu at correct position
Increased control point requirement to 30, reduced max control point value to 4