userAdam Wcancel

11,613 Commits over 3,622 Days - 0.13cph!

7 Years Ago
MatchMaking now configs GameSettings using a map from the rotation. added MapRotation.GetRandomMapID()
7 Years Ago
when a new map rotation is picked by the server, it gets broadcast to all connected clients. added "newmaps" server console cmd to force a new map rotation. added Defines.MapCountPerRotation.
7 Years Ago
rotation time string formatting, rotation icon now hidden until set, more clean up
7 Years Ago
map rotation timer retard fixes
7 Years Ago
wip rotation timer stuff
7 Years Ago
more
7 Years Ago
more
7 Years Ago
menu map button wip
7 Years Ago
scene
7 Years Ago
UIMenuMapRotation, menu now spawns map buttons (wip), more rotation stuff
7 Years Ago
more mapdatabase, map rotation handling, client UI for map rotation, mapdb has events for map rotation events, map buttons refresh their visual state on rotation change
7 Years Ago
map rotation UI work
7 Years Ago
merged to main
7 Years Ago
renabled global UI in scene
7 Years Ago
updated ASE
7 Years Ago
removed shaderforge
7 Years Ago
wip 2018 upgrade
7 Years Ago
merge to main
7 Years Ago
removed test map button prefab from the map list. merged from main.
7 Years Ago
some UIMapButton cleanup before reworking it to be reusable
7 Years Ago
no mo search
7 Years Ago
UIPlayOnlinePanel wip menu rotation setup
7 Years Ago
fixes
7 Years Ago
rotation maps appear at the top of the list, thicker border
7 Years Ago
fixes
7 Years Ago
more
7 Years Ago
more rotation wip
7 Years Ago
merge from main. started apply rotation status to map buttons
7 Years Ago
current map rotation now sent to clients during auth. client/server handling of map rotation wip. new map rotation message type. in map rotation mapdef tagging. refactored MapDatabase rotation. Map rotation protobuf. MapRotation. MapRotationHandler.
7 Years Ago
wip MapDatabase stuff for map rotations
7 Years Ago
wip groundwork/refactoring prep for map rotation shit
7 Years Ago
fixes
7 Years Ago
added an exit button to matchoutcome (except in career mode) to exit to menu without clicking through all the outcome screens. added an edit map squad button to matchoutcome (except in career mode) to instantly switch to squad editor, editing the map you just played.
7 Years Ago
wip fast switching to editing current map in squad editor from practice mode
7 Years Ago
wip edit map squad button/functionality from in-game escape menu when playing in practice mode
7 Years Ago
can now jump straight to editing squads from practice panel squad editor can now be started from anywhere, with a specified map loaded, squad loaded and UI setup for editting.
7 Years Ago
more
7 Years Ago
more
7 Years Ago
wip entering squad editor from practice map screen selection
7 Years Ago
hid current unit list bar for now
7 Years Ago
squad editor fast play button
7 Years Ago
fast switch fixes
7 Years Ago
wip instant switching from squad editor to playing the squad on the correct map in practice mode
7 Years Ago
Fixed? crowd colours. GameColorManager.Init now called by GIViewer before game created event is called, as order matters.
7 Years Ago
opponent tile hover stuff now also uses the new tile marker to make it more obvious
7 Years Ago
re-enabled opponent turn tile hover markers as a result of playtest feedback. reimplemented them using the new msg handler setup.
7 Years Ago
charger NRE fix test
7 Years Ago
chasing down charger attack NREs
7 Years Ago
fixed capture point tile topper NRE from playtest
7 Years Ago
practice mode random map/mode fix