userAdam Wcancel

11,613 Commits over 3,622 Days - 0.13cph!

7 Years Ago
merged from release
7 Years Ago
Fix for practice mode not applying the correct matc definition
7 Years Ago
merged to release
7 Years Ago
version++
7 Years Ago
branching movie recorder
7 Years Ago
merged to release
7 Years Ago
version++
7 Years Ago
disabled Career and Menu modes in scene
7 Years Ago
version++
7 Years Ago
merged from release
7 Years Ago
dll settings
7 Years Ago
merged to release
7 Years Ago
product name
7 Years Ago
Fixed a NRE due to tutorial controller instance not getting set to null when tutorial finishes, then playing a match afterwards, until completion.
7 Years Ago
Added Beta5 What's New definition
7 Years Ago
fixed most of the menu buttons being flagged as editor-only
7 Years Ago
Burner PP
7 Years Ago
merged back to main
7 Years Ago
trajectories now coloured based on combat interaction type
7 Years Ago
ShowTrajectory now receives the CombatInteactionType for the targetted tile
7 Years Ago
Tile marker now changes colour based on move/attack/heal. Fixed a bunch of tile marker bugs.
7 Years Ago
more tilemarking wip
7 Years Ago
tilemarker now instantly appears at new locations
7 Years Ago
merge
7 Years Ago
more
7 Years Ago
more
7 Years Ago
more
7 Years Ago
big refactor of UnitDmgInfo, now works on potential healthchange (+ or -) instead of just a damage value. Refactored everything (I think) that uses it to expect a positive or negative value.
7 Years Ago
merged
7 Years Ago
merge to main
7 Years Ago
more
7 Years Ago
more
7 Years Ago
Refactoring UIUnitHealthBar to make it more suitable for the new targetting
7 Years Ago
***** Moved BaseInput to before Default Time in script execution order *****
7 Years Ago
more
7 Years Ago
more
7 Years Ago
wip multi targetting hover bars
7 Years Ago
scene?
7 Years Ago
merged to main
7 Years Ago
merged from main
7 Years Ago
clamp min/max dmg calculations when reducing with armour
7 Years Ago
more
7 Years Ago
fixed a bug in AttackUtils with damage calculation min/max not taking armour into account correctly. wip multi-target attack targetting stuff.
7 Years Ago
more
7 Years Ago
wip targetting/unit hover bar rework
7 Years Ago
flipper attack description. removed unused UnitHoverPanel prefab
7 Years Ago
"Ignores Armour" now toggles correctly with attack type. standardised attack name formatting. info panel prefab tweak.
7 Years Ago
added ignores armour text to unit panel prefab
7 Years Ago
booster attack def
7 Years Ago
more