userAdam Wcancel

11,585 Commits over 3,622 Days - 0.13cph!

8 Years Ago
little change
8 Years Ago
Menu item to delete player DB
8 Years Ago
xp functions
8 Years Ago
unit movement faster
8 Years Ago
repurposed xp value int to be a percentage int because I'm an idiot
8 Years Ago
more
8 Years Ago
Lotsa stuff related to match outcome/xp level up shit
8 Years Ago
fixed in-game menu being open when game starts
8 Years Ago
wip game outcome panel setup. Untested refactor. If something goes wrong check this commit.
8 Years Ago
Game outcome screen now separate from turn banner
8 Years Ago
Attacking units are now oriented to the direction of their attack target after the attack has finished
8 Years Ago
CmdAttack now processed server side, need to add final direction calculation
8 Years Ago
wip attack refactor to be calculated server side
8 Years Ago
Spiker block reduced from 30 to 25 on all sides
8 Years Ago
player levels now sent as part of game setup object, game level shown in battle UI. protbuf
8 Years Ago
ui
8 Years Ago
UI, disabled cam rotation again
8 Years Ago
tweak
8 Years Ago
cleanup
8 Years Ago
melee tweak
8 Years Ago
more
8 Years Ago
melee
8 Years Ago
more
8 Years Ago
more
8 Years Ago
more
8 Years Ago
Scene fix
8 Years Ago
more
8 Years Ago
and more
8 Years Ago
more visual combat system wip
8 Years Ago
added a visual combat system test scene
8 Years Ago
started visual combat event system
8 Years Ago
Added quit console command to server so can quit and cleanup properly (save shit)
8 Years Ago
Shutdown change
8 Years Ago
player record database is now serialized on server, protobuf
8 Years Ago
commented height test
8 Years Ago
cam tests
8 Years Ago
removed test tile :)
8 Years Ago
pathfinding fix for varying height cost
8 Years Ago
more tile wip
8 Years Ago
added Attack.Range function to take into account any bonus
8 Years Ago
merge to main
8 Years Ago
Deleted old attack range/area scripts, removed references from unit prefabs
8 Years Ago
more
8 Years Ago
more refactor
8 Years Ago
more
8 Years Ago
AttackDatabase
8 Years Ago
more
8 Years Ago
Attack definition refactor wip
8 Years Ago
doc
8 Years Ago
More tile stuff, slightly increased visual movement speed of units