12,349 Commits over 3,712 Days - 0.14cph!
made map file bar a prefab
locked state for map editor
reduced long-hover delay from 0.3 to 0.15
moved spawn colour highlighting to boardview
Reworked tile highlihting to remove default parameters as it was fucking things. This commit might also fuck things.
added spawn location array to board protobuf
Added drag start/end events to MouseInput. Dragging now sets all tiles to the height of first click
map editor basic terrain functionality