11,616 Commits over 3,622 Days - 0.13cph!
wip light sources for ore node highlights. Reworking some light source stuff.
Toggling favourite status of a server forces an instant update of the Favourites category. Servers appear/disappear instantly in lists when toggling favourite status.
Server browser lists can now specify a default sort-by override. Server history list now ordered by most recently played.
Can now toggle hit notification beahviour/level from the options UI
Fixed a bug with nametag distance check not correctly checking for same-team
Don't bother sorting players by distance if there's less players than max elements
optimisations and removed gameobject create/delete for each tag Init.
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disable some debug, added a save file for easier testing & perf comparison
Reduce player name tag refresh rate if more players than max allowed elements.
static workbenches can no longer be player rotated
chat menu global mute setup
interface options UI toggle for global mute
Initial global chat mute functionality/convar. Team chat & server messages still appear if global is muted.
Item dropped/pickup notices with long item names now uses the same truncated appearance as the crafting notifications.
Change footstep check from swimming to head under water, to maintain surface sound effects
Can't steal building-blocked christmas tree decorations
Don't play footstep sounds when swimming
Fixed smoke signal effect not appearing most of the time
Removed CustomTimerSwitch debug spam
Only ever try and getcomponent an item projectile mod once per item when trying to cache it, as it seems to be called on loads of items, regardless of type, so it'll still call GetComponent every time just to return null, otherwise.
Item ItemModProjectile caching
Added "Copy Text" to chat popup menu to copy a chat message to the system clipboard
wip chat fixes, moving to separate say and teamsay commands which auto wrap the previous say function with the correct parameters
Team UI invite panel and chat notification message now show streamer mode name when receiving a team invite in streamer mode.
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merged loot time direction flip
switched loot timer fill direction from clockwise to anti-clockwise
Shotgun traps now work in caves below the water.
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Finally fixed the duplicate team chat log
added hold auto-drinking to the water catcher drink button. scene2prefab, lootpanels scene.
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