userAdam Wcancel

12,349 Commits over 3,712 Days - 0.14cph!

5 Years Ago
manifest
5 Years Ago
merge from main
5 Years Ago
BaseCombatEntity now stores last person you attacked. More events work.
5 Years Ago
description/name + layout tweak protobuf
5 Years Ago
Attacked event no longer gets triggered by own entity
5 Years Ago
InRange event.
5 Years Ago
Store owner entity in memory slot 5.
5 Years Ago
Attacked event now uses input memory slot instead of assuming self.
5 Years Ago
regen protobuf after merge
5 Years Ago
merge from main
5 Years Ago
Store own entity in entity memory slot 4 for use with events
5 Years Ago
Added HealthBelow event. Allow multiple instances of an event type per state container. Protobuf.
5 Years Ago
prefabs
5 Years Ago
Event result inversion. Fixed some event results. Serialize event inversion.
5 Years Ago
state containers now have an input memory slot. states now get parameters from the memory slots. protobuf/serialization
5 Years Ago
input/output serialization proto removed previously hardcoded entity memory indexes
5 Years Ago
input/output memory slots protobuf prefabs
5 Years Ago
5 Years Ago
ui prefab/prefab variants. added invert toggle to event UI.
5 Years Ago
wip ui prefabs
5 Years Ago
manifest attack tests
5 Years Ago
merge from main
5 Years Ago
typo fix
5 Years Ago
Attack interface, state, event, design, classes, etc.
5 Years Ago
merge from main
5 Years Ago
Added BaseNavigator.Moving MoveTowards & Roam return running or finished. Added StateFinished event.
5 Years Ago
small StateStatus refactor, now allows for Running and Finished
5 Years Ago
BasePathfinder roam positions, test roam state, navigator improvements
5 Years Ago
state change event refactor
5 Years Ago
state test
5 Years Ago
subtract
5 Years Ago
and another
5 Years Ago
applied yesterdays memory bank shelved changes
5 Years Ago
protobuf wip memorybank serialization
5 Years Ago
5 Years Ago
event fixes, start/stop design events, fixed test entity not being attackable.
5 Years Ago
merge from main
5 Years Ago
more events wip
5 Years Ago
More state container fixes and transition features. Added console.erroroverlay toggle.
5 Years Ago
live debug wip
5 Years Ago
Merge from nav branch
5 Years Ago
Added StateError. State ticking now returns a states code (error/ok initially). Added state error AI event. Changed existing states to return correct codes.
5 Years Ago
Navigator fixes and improvements
5 Years Ago
npc navigator rotation
5 Years Ago
Navigator test
5 Years Ago
NPCNavigator
5 Years Ago
Merge from navigator branch.
5 Years Ago
Legacy navigation toggle
5 Years Ago
Don't reset events
5 Years Ago
Memory bank fixes. Compile fixes. Test state.