userAdam Wcancel
branchrust_reboot/main/hood_and_cuffscancel

183 Commits over 91 Days - 0.08cph!

1 Year Ago
RPC fixes. Deploy in correct state. Auto select functionality.
1 Year Ago
More wip
1 Year Ago
Debugging
1 Year Ago
Handcuff item locking
1 Year Ago
Restore EndLocalGesture
1 Year Ago
Manifest
1 Year Ago
Merge from main
1 Year Ago
Merge from main
1 Year Ago
Locked status fix
1 Year Ago
Apply handcuffs to victim wip
1 Year Ago
Don't run base input when locked
1 Year Ago
Switch handcuffs to use BaseMelee
1 Year Ago
Viewmodel initial code setup. Protobuf. Serialization. Debug logging.
1 Year Ago
Merge from main
1 Year Ago
Only the belt of a surrendering player can be modified, the rest of the inventory is view-only. Added gesture_radius_notme command to play gestures on players within the radius, but not on the player issuing the command.
1 Year Ago
Merge from main
1 Year Ago
Merge from main
1 Year Ago
Shove test
1 Year Ago
more tests
1 Year Ago
Compile fix
1 Year Ago
push wip test
1 Year Ago
Handcuffs can also block interaction/use
1 Year Ago
More wip handcuff functionality
1 Year Ago
wip
1 Year Ago
More unfucking from library corruption
1 Year Ago
Script fix
1 Year Ago
Folder cleanup. Initial item setup/prefabs.
1 Year Ago
Merge from main
1 Year Ago
Merge from handcuffs
1 Year Ago
Merge from main
1 Year Ago
UI Prefab update
1 Year Ago
Added new overlay type and prefab for hood. Item.
1 Year Ago
New branch, merging prisonerhood (3 years old) to main instead of updating a 3 year old branch.