5,564 Commits over 2,161 Days - 0.11cph!
Recategorized electrical items.
Added Electrical to ItemCategory. (No item changes in this commit).
Added Electrical category to crafting UI.
Reduced crafting category button height by 6 pixels so all categories will fit if visible.
Added BlueprintCategoryButton.AlwaysShow and .ShowItemCount.
Moved favourite button out of the Footer group so that it doesn't get set to not interactable when viewing a locked item.
Removed an unnecessary double parent set per blueprint icon
BlueprintButton / UIBlueprints optim
Got rid of 2 GetComponent calls every time the inventory is opened or closed.
Save/load favourited items between sessions
Reworked favourite button behaviour.
Blueprint lists refresh immediately when toggling favourites.
Sort favourited items to the start of each crafting category too (by craftable/un-craftable group)
Show favourited highlight on blueprints in crafting screen too.
Tweak favourite highlight marker.
Nicer favourited item highlight. Bit of refactoring.
Added ui.showinventoryplayer convar and a toggle to interface options, to allow players who need/prefer the extra FPS to disable the inventory screen player model.
Added fps limit slider to screen settings UI.
Made TweakUISlider also now work with delayed apply changes.
Added a favourites category/tab to crafting menu, lists any favourited items there, too.
Show (placeholder) favourite icon on any favourited quick craft items.
"Favourited" items appear first in the quick craft items, then ordered by most crafted.
very wip quick craft item pinning.
Quick craft miss-click prevention: added a small 0.75 second buffer when the quick craft list refreshes. If you click a different item to the previously clicked item within this time period, it gets ignored.
Middle-click a quick craft icon to add x5 to crafting queue
Right click a quick craft icon to remove it from the crafting queue.
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Switched to left mouse to drag, right mouse to reset to default rotation.
Reset to default rotation whenever you open the inventory.
Can now right click and drag to spin your inventory screen player model.
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Can now middle/shift-middle mouse click the splitter bar to set it to half/third, to match drag splitting.
Can now right-click the item split bar and type an exact split amount.
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Can now split a third of an item stack off by holding shift when middle mouse dragging.
Fullscreen exclusive, fullscreen borderless, windowed mode support/convars/ui.
Detect the resolution used from the unity launcher and update the convar/UI with it.
Use the resolution and windowed mode setting of the Unity screen selector window if started with the -show-screen-selector flag.
Client def'd some stuff. Grab the full list of resolutions.
Dirty/clean for apply button. Toggle button interaction.
Refactored and removed more duplicate code from across all TweakUI components
Started removing some duplicate code across all the TweakUI components.
Added spacer between screen settings and apply button.
Dropdown and toggle tweak UI components now support immediate change or apply changes.
Screen settings apply button now works.
Non applied changes are reset.
Added a base class to option tweak classes.
wip Apply changes system and button.
prefab change, adding apply button UI to screen section
Reversed the order resolutions appear in the selector so the left/right arrows make sense