userAdam Woolridgecancel
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3,811 Commits over 1,705 Days - 0.09cph!

2 Days Ago
Compile fix
2 Days Ago
Remove zones
2 Days Ago
merge from ai_zone_leak
2 Days Ago
Added profiling and stat command to investigate potential zone leaking.
4 Days Ago
Merge from non_los_chase
4 Days Ago
Increase max range of random positioning
4 Days Ago
Ignore max distance check for subsequent spawn waves
4 Days Ago
Add BaseNavigator properties for controlling the new navigation settings. Distribute chase ability between spawns. Prevent excessive pathing & los checks in a specific situation.
8 Days Ago
Increase animal ground pos distance check range
8 Days Ago
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9 Days Ago
Added FaceTargetChaseDistance to BaseNavigator. Added random point functionality. Test chase behaviour change. AI design changes.
9 Days Ago
Scientist AI tweaks
9 Days Ago
Weapon rack setup for new size
9 Days Ago
wip tests
10 Days Ago
Set home position of scientists
10 Days Ago
Heavy bradly scientist navigator distances changed to match regular bradley scientist
10 Days Ago
Increase move point terrina placement distance check
10 Days Ago
Codegen
10 Days Ago
Merge from main
10 Days Ago
merge from spawn_changes
10 Days Ago
Additional Bradley AI data
10 Days Ago
Force alternate chase/take cover states when spawning scientists sequentially isntead of 50/50 chance
10 Days Ago
More aggressive chase behaviour
10 Days Ago
Add heavy scientists to spawns
10 Days Ago
Logging Refactor
11 Days Ago
Bradley Heavy Scientist prefab & initial setup.
11 Days Ago
Bunch more wip spawn setup/functionality
11 Days Ago
wip spawn handling
11 Days Ago
Initial health-based spawn group setup. Rename scientist prefab ahead of removing variant. Manifest after rename.
11 Days Ago
Move scientist code to a separate bradley file while I'm at it
11 Days Ago
Additional scientist spawning functionality.
12 Days Ago
Merge from main
15 Days Ago
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16 Days Ago
Merge from main
18 Days Ago
Add a convar to toggle LOS detection methods
18 Days Ago
Remove unnecessary list newing Remove a debug.log
18 Days Ago
Merge from main
18 Days Ago
Fireballs created during sub entity srpeading respect their parents ignoreNPC setting.
18 Days Ago
GetNextPathPosition NRE fix
18 Days Ago
Merge from bradley_scientists
18 Days Ago
Increase scientist timeout
18 Days Ago
Remove debug logs
18 Days Ago
Mere from main
24 Days Ago
Merge from wr_setup
24 Days Ago
Setup for western DLC racks
24 Days Ago
Peg setup
24 Days Ago
Initial script auto setup run