userAdam Wcancel
reporust_rebootcancel

6,409 Commits over 2,345 Days - 0.11cph!

6 Years Ago
wip merging splashable, ignitable, burning stuff into one system. Moved splashable to BaseCombatEntity.
6 Years Ago
Ignite/extinguish basics and rates, flags. Added temp interaction menu options to ignite and extinguish to make it easier to test.
6 Years Ago
wip
6 Years Ago
Set fog/smoke overlay to ignore parent canvas group so that disabling the hud doesn't let you see through smoke.
6 Years Ago
Player map position updates correctly when injured. Focus the map on the player position when they're injured and unable to interact with the map.
6 Years Ago
ItemModConsume now takes pending health into account when checking < health requirement.
6 Years Ago
Call CleanupBonus in DestroyShared for OreResourceEntity, so that the hotspot visual gets cleaned up properly when ent killed.
6 Years Ago
Added tooltip delay slider to UI options, save the convar.
6 Years Ago
Global item tooltip test. Added convar for tooltip ui delay.