4,871 Commits over 2,068 Days - 0.10cph!
changed map/formation naming convention
wip CmdSetTag and testing
new match actions: MACapture, MASetGameTag, MASetTeamTag
new victory condition: VCControl
wip:
match definition
game tags
victory conditions
match actions
more victory conditions wip
merged rework branch to main
more merging, more moving
RFormation into Formation, reworked all references
wip changing all board static references to instance
started refactoring loads of shit
MatchAction wip experiments
VictoryCondition can now have an associated condition value which the condition checker evaluates the gamestate against
basic MatchDefinition and DeathMatch definitions
Moved to a class based VictoryCondition checker setup, so different victory conditions can be added to a GameInstance per match at runtime.
Added team eliminated VC checker