4,871 Commits over 2,068 Days - 0.10cph!
generic basic attack defs
wip support for multiple attack types per unit
cooldown set to 0, heal reduced to 1
NRE fix for 2d audio sounds
Fix for slasher slashing himself
Unit definitions can be marked as unavailable and won't show up in game and formations using them will fail to verify. Fix biter.
Commander health shakes a bit more
Mort / arc projectile attacks now show effect for damaged tiles
squad editor unit buttons now show info cards when hovered
PlaceholderAttackView now does a very placeholder effectin all relevant tiles
Added a 0.3 second delay to the end of attack co routine for burners before passing to damage routine
Disabled squad health text
Fixed errors with the error display ;) Error message audio trigger
added UIButton to all buttons, button click audio trigger
chat received audio trigger
setting up more audio events
basic audio definition scriptable object setup, audio defs dictionary'd by hashcode
audio manager placeholder object and script
Units are no longer allowed to move through other units
Pathfinding debug for highlighted tile
Pathfinder no longer static class, each game instance has one. Purging more PFTile shit
Remove local tile mouse highlighting