11,464 Commits over 3,561 Days - 0.13cph!
customisation button now says Cusotmise, added new item highlight to button
added cancel button to friends list challenge
more wip vs friends
wip received match invite ui code
setup builder hat item definitions + icon
UI panel prefab and setup for received game invite panel, hooked up yes/no button actions, added it to global UI.
clicking vs button on friends list now sends challenge message to server (which does nothing back yet)
added challenge button to friend panel, hooked up click event.
some vs-friend matchmaking wip
UIButton fix for when there's not a button component
friends list gets populated with in-game steam friends, name, avatar
Placeholder friends list UI prefabs
added UIFriendsListButton, friends button now shows how many friends are playing the game
added placeholder friends list button to menu ui
message types for match making vs friends
added match making error return codes for friend request games
customisation item definitions auto update with icon generation.
customisation item buttons now show icons.
customisation item icon render.
foldered up items.
icon render properties added to customisation definitions
item icon renderer backup
Icon rendering stuff now takes a new IconRenderProperties instead of a direct reference to a unit definition.
Updated all .unit definitions to have correct IconRenderProperties and removed old built-in values.
Regenerated all unit icons to test/update.
unlock cost now shows on buttons, added some test costs to definitions
customisation button prefab update
customisation profile flag fix
avatar config now loaded at editor start
Added slot type back to CustomisationSlot protobuf.
added CustomonsiationProfile.SetCustomisationSlot()
removed now unused customisation enums, rebuilt customisation database with items using new correct ones.
more customisation saving.
refactored some avatar customisation
more avatar work
added CustomisationProfile entry to protocol defines.
hat definition SetActive() now workis
changed to 1 second delay
unit explosion preview now cycles a mortar unit, hiding it for 1.5 seconds after explosion then showing it again.
added Default.Hat (none) to default CustomisationProfile
voice chat fixes, disabled for now
Avatar plays the emote animation when equipping a hat in customisation editor
hat rotation offset is now applied from the definition
wip avatar hat previewing/editing
avatar editing mode setup
halloween asset pack for testing
setup placeholder unit customisation panel
explosions play on mousehover
Customisation editor starts in a demo map
UICusomisationButton now has hover/clicked events
UnitCustomisationEditorState now listed for the events and handles shit there.
Cust. button prefab update