userAlex Rcancel

1,257 Commits over 3,926 Days - 0.01cph!

10 Years Ago
Sand, snow, cloth, clothflesh bullet impacts + misc bullet impact fixes
10 Years Ago
Corpse fly swarm sounds
10 Years Ago
AudioClip import settings
10 Years Ago
Ambience sting timing tweaks
10 Years Ago
Fall damage sound tweaks Only play fall damage sounds when taking 20+ damage
10 Years Ago
Small Sound bugfix
10 Years Ago
m249 attack sound update
10 Years Ago
Hatchet strike sound polish
10 Years Ago
Melee impact sound polish
10 Years Ago
Ensure all light buzz sounds in new rad towns are LODed correctly
10 Years Ago
Add local voice limiting to helicopter weapon sounds
10 Years Ago
Generic footstep effects (fix for no footstep sounds on quarries)
10 Years Ago
uncomment ApplyModulations in Sound.Update (rain sound fix)
10 Years Ago
Sound optimization
10 Years Ago
Reapply 12751 - Fix Quarry engine sound not being marked as a looping sound.
10 Years Ago
Distance crossfading bugfix
10 Years Ago
Dynamic music arrangement WIP
10 Years Ago
WIP
10 Years Ago
Initial sound implementation. Generic footsteps. Generic racket sounds. Ball sounds. First pass at lava court ambience.
10 Years Ago
Add .DS_Store and ableton's .asd files to ignore.conf
10 Years Ago
merge from main/sound-initial-implementation
10 Years Ago
Foot scuff sounds for Igor & Lion-El's dust slides
10 Years Ago
Sound recycle time fix
10 Years Ago
First pass at dojo court ambience
10 Years Ago
Initial ambient sound pass for all courts Improved AudioListener management SoundDefinition can control spatialization and stereo spread
10 Years Ago
No Ambient sound during loadscreens.
10 Years Ago
TennisController generic LevelLoaded system No CloudCity ring whoosh sounds during load screen Fix AudioListener getting destroyed when exiting a level
10 Years Ago
Material specific melee weapon impacts New plant pick sounds Lots small sound tweaks/polish Mix tweaks
10 Years Ago
merge from main
10 Years Ago
Merge fixes
10 Years Ago
More tweaks & polish
10 Years Ago
merge from main/soundpolish
10 Years Ago
Semi auto rifle sounds
10 Years Ago
Sounds for new building frame pieces
10 Years Ago
AmbienceEmitter occlusion gain updates in Update instead of a Coroutine. Enable/disable AmbienceEmittter component when activating/deactivating emitters.
10 Years Ago
Special meter sounds Ingame text notification sounds ("great serve", etc) Footsteps, bodyfalls, and racket sounds for Igor Wing flap sounds for Owl Improved footscuff sounds
9 Years Ago
SoundFade tweaks for andre Bail early when trying to StartSound on an AmbienceEmitter that's not active in the heirarchy
9 Years Ago
Way better melee rock impacts
9 Years Ago
NRE fix
9 Years Ago
Explicitly stop AudioSource playback when disabling a Sound (FMOD error fix)
9 Years Ago
Planting seeds doesn't sound like you're about to die anymore Better spear throw sound
9 Years Ago
Healthbar sounds Mavis racket/jetpack sounds Fix special meter sounds not playing when UI is hidden/reenabled
9 Years Ago
Bush/tree ambience tweaks
9 Years Ago
Chain link impact sounds
9 Years Ago
First pass at item pick/drop ui sounds
9 Years Ago
More sounds
9 Years Ago
Item setup
9 Years Ago
Fix InspectorFlags PropertyDrawer changing property values as soon as two objects with different values are multiselected
9 Years Ago
merge from /main/inv-ui-sounds
9 Years Ago
Make sure all in world ambience emitters are flagged as static