2,823 Commits over 3,897 Days - 0.03cph!
Added textures & materials for Igor
Added Igor.fbx to characters folder
Updated vm torch anim source files
Added TENN special move anim
Updated lit torch vm anims to not obstruct your view so much
Added TENN win & lose anim
Updated heads blendshapes source file
Added head2 prefab (in case it's needed)
Added head 2 textures & created 1st pass player2 skin material
Skinned & rigged new head2 variant ready for testing (no lods or blends)
updated TENN forehand stretch
Added TENN backhand volleys & .meta
Updated vm bow source anims file
Added TENN forehand volleys
Updates to vm bow anims & controller
vm bow anim source update
Improved bow aiming (arrow now points to center of screen)
Added original head blendshapes source file
Added Trainer forehand run outro test anim
Updated Trainer upperbody forehand test
Added Trainer forehand upper body only anim
Updated TENN forehand / backhand_stretch anims to stretch further
Added TENN forehand & backhand dive anims
Added rigged & roughly skinned head2 variant (no blends or lods)
Added TENN serve, serve walk anims & clip data
more updates to vm stone hatchet anims & controller
Updates to vm stone hatchet source anims
Updated blends on vm hatchet controller
Updated vm hatchet anims & removed left hand visible when running
Updates to hatchet vm anim source files
Updated TENN blendHitController & avatar mask
TENN run north meta update
Added TENN avatar mask & blend hit test controller
Added TENN forehand & backhand anims
Updated source & game assets for TENN-15 & locomotive animations ( fresh hierarchy)
Updated holdtype for wm salvaged icepick
Re-created blend tree for 3rd person torch locomotion as it had been overwritten on the controller
Updates to TENN-15 maya rig & animation source files
Updates to TENN-15 maya rig
Updated player wounded fbx
Updated player wounded anim source
Updates to TENN-15 rig (source)
Added TENN-15 game character & textures / materials