2,823 Commits over 3,897 Days - 0.03cph!
Added TENN anim folder, run anim game assets + clips
Added more 1st pass TENN run anims (source)
Added initial 1st pass TENN-15 ready & run anims (source)
Added TENN-15 RIg & anim template
Changed holdtypes to better match salvaged axe / icepick weapons
Revised to previous Salvaged axe vm Idle as it has been overwritten
Added player death anim source
Updating head file source
Updated player wounded anim & .meta
Added 1st pass player wounded animation
Added skinned male variant head with LODS
Added skinned black male variant head source file
Added torch vm lit_deploy source anim
Added 1st pass Ape taunt anim
Added WIP ape taunt anim (source)
Added Ape 'smash' special move
Updated optimisation settings on Ape_win_02
Fixed torch issues (being in unlit position when lit)
Added lit torch deploy animation
Updated Ape lose anim source
Added Ape 'roar' special move
Added Trainer forehand lob anims
Fixed issues with torch 3rd person anims/effects not working properly (player controller)
- Updated vm salvage axe attack2 hit source anim
- Renamed axe idle to idle_rare, added simplified idle
Updated torch vm source files
Added simplified salvage axe idle, updated blends on controller
Updated salvage axe attack2 hit anim
Updated anim events for vm rock attacks
Updated WIP Ape lose anim (source)
Added Ape forehand & backhand volley anims
Added WIP Ape lose anim (source)
Updated Trainer_backhand_volley_stretch & anim event position
Updated torch vm anims, changes to anim controller
Changed torch animator so both lit & unlit states work on one layer
Fixed new issue of not being able to hit objects with torch when lit
Added initial WIP Ape serve idle (source)
Made Trainer volley_stand same length as body & stretch anims
Updated Trainer_forehand_volley_stand hit frame to match body & stretch volleys
Updated anim event & clip length
Updated Trainer_forehand_volley_stretch_med.fbx now merging issues resolved
Made Trainer_forehand_volley_stretch_med 'stretch' further (source)
Updated Ape run intro /loop/outro & .meta
Updated .meta clip info for run south east
Worked into run south east intro & outro
fixed issues with torch controller ( was selecting wrong anims & length of blends were causing issues between states)
Updated Torch vm anims