userAlex Webstercancel

1,878 Commits over 4,444 Days - 0.02cph!

Yesterday
updated wooden arrow icon
2 Days Ago
removed old prefab
2 Days Ago
master key updates - removed old meshes from viewmodel prefab - moved current setup item to tools folder with other prefabs - deleted items folder (no longer required) - moved sounds to correct folder
2 Days Ago
set up viewmodel renderer
2 Days Ago
Updated description
2 Days Ago
removed unused model prefab
2 Days Ago
fixed clipping issues with barstool mounts
14 Days Ago
Updated eye position for bar stool mounts
14 Days Ago
masterkey prefab set up WIP -viewmodel with animator -worldmodel prefab setup - placeholder icon - entity setup - item setup (using keycard) - 3p override controller - placeholder viewmodel anims
16 Days Ago
merge from main
16 Days Ago
merge from main
16 Days Ago
merge from main
16 Days Ago
merge from main
16 Days Ago
merge from main
16 Days Ago
merge from generic mount subsystem branch
17 Days Ago
Initial barstool setup test with sitting subsystem
17 Days Ago
merge from games room branch
20 Days Ago
keyboard prefab setup updates
27 Days Ago
merge from main
28 Days Ago
scene update
28 Days Ago
- Added overlays to scene and Overlay cycle and hide script, set up cycle button - new composition button now cycles through intial set of options
45 Days Ago
Initial keyboard prefab setup + folder organisation - all very WIP
45 Days Ago
- Updated subsystem with bespoke animator - Removed holdtype controllers - Updated entity
51 Days Ago
merge from main
52 Days Ago
merge from main
55 Days Ago
Adjusted events, set sprint to play at 1.126 to account for the additional 2 frames in the updated anim
56 Days Ago
merge from main
56 Days Ago
merge from main
56 Days Ago
merge from main
56 Days Ago
merge from main
56 Days Ago
merge from main
59 Days Ago
deleted blockout mesh in folder
59 Days Ago
1p and 3p attachment positional updates
59 Days Ago
- renamed wordmodel - added static (linked) mesh to worldmodel prefab - removed rail from renderers (hidden) in worldmodel prefab - updated weapon rack to large pegs
59 Days Ago
More fixes to viewmodel mag & shell visibility
59 Days Ago
Viewmodel fixes - re-added shell to chamber - adjusted visibility settings of mag1 during alt reload
2 Months Ago
More work on show/hiding ammo/mags for viewmodel reloads
2 Months Ago
Intial setup for reload variants, shells visible in mag dependant on state (wip)
2 Months Ago
Set up rail to appear on all scopes
2 Months Ago
Folder cleanup - Renamed animators - Deleted old player 3p anims - Renamed static viewmodel mesh - Deleted blockout mesh
2 Months Ago
fix for 3p compound bow firing
2 Months Ago
Updates to jump W & E
2 Months Ago
Updated 3p sap anims
2 Months Ago
Removing duplicate anims from player animator - delicate process so doing in stages
2 Months Ago
Added subsytem setup for 3p industrial torch, added torch.player override controller
2 Months Ago
merge from main
2 Months Ago
updated attachment positions, added bespoke where needed
2 Months Ago
updated override controller
2 Months Ago
Updated player unarmed idle
2 Months Ago
updated 3p talking anim