userAlex Webstercancel

2,639 Commits over 3,653 Days - 0.03cph!

Yesterday
sks holster position updates
Yesterday
3p sks updates
3 Days Ago
viewmodel prefab - set shell root object on vm script
6 Days Ago
removed old mesh setup from v_sks.viewmodel prefab
6 Days Ago
viewmodel updates - material fix on prefab - added bullet mesh, textures & mat, added as child of mag - attachment tweaks
7 Days Ago
viewmodel updates inc bolt states & triggers
7 Days Ago
viewmodel updates
13 Days Ago
vm anim export update + some anim events
13 Days Ago
viewmodel prefab updates
13 Days Ago
added effects to effects folder (taken from SAR for now)
14 Days Ago
initial 3p setup, rigged worldmodel, set up override controller and entity prefab
14 Days Ago
set up vm minigun to use viewmodel renderer
14 Days Ago
set up vm paddle to use viewmodel renderer
14 Days Ago
fixed scale issue on military flamethrower.worldmodel
15 Days Ago
sks prefab setup progress
21 Days Ago
merge from main
22 Days Ago
viewmodel fix for errors when wearing clothes
28 Days Ago
3p minigun - shortened fire anim to be more responsive
28 Days Ago
added camera animation to deploy and admire anims
28 Days Ago
set up viewmodel renderer script with ammo belt materials included
29 Days Ago
fixed outline not appearing on worldmodel when dropped
29 Days Ago
viewmodel renderer setup ( turned off for now) still needs ammo belt settings once mat's are completed
29 Days Ago
setup wider idle stance for 3p minigun
29 Days Ago
removed ironsight nodes from vm prefab as they're not needed & confusing
29 Days Ago
- fixed issue with 3p anims being submerged - updated clip naming
29 Days Ago
Minigun updates: - vm animator edits - fixed issues with admire triggering - removed ADS states in animator - increased barrel spin speed - added anim event to w_minigun for shell fx
31 Days Ago
set up viewmodel rendererer script (and turned on)
36 Days Ago
vm minigun - removed old asset in prefab, re-linked gameobjects for effects, removed ironsight scripts and conditions in animator
38 Days Ago
vm sks attachment and ironsights
42 Days Ago
sks vm prefab & test base rig file wip
42 Days Ago
sks vm prefab wip
43 Days Ago
test export
43 Days Ago
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59 Days Ago
viewmodel prefab updates, added icon, removed unneeded model prefabs
2 Months Ago
Military flamethrower - updated with new model, added item prefab, fuel gauge needle anim tweaks
2 Months Ago
minigun wip - re-exported base viewmodel file (w/ meshes) - re-exported viewmodel anims - clip naming updates - updated masks - added worldmodel prefab and setup
2 Months Ago
minigun prefabs wip
2 Months Ago
minigun prefabs wip
2 Months Ago
Minigun folder setup wip
3 Months Ago
LR300 - base file and selection of anims updated with camera bone and animation
3 Months Ago
vm spear - updates to rig, burst cloth setup & clothMat
3 Months Ago
metal detector - slowed down vm & 3p scan anim so it's easier to see lights
3 Months Ago
CNY Spear - fix for spears penetrating the body too much, updated holster position
3 Months Ago
3p metal detector - fix for handle becoming detached when crouching and scanning
3 Months Ago
shovel - made to spin when thrown, fixed collider so lands better in the world
3 Months Ago
vm metal detector - updated viewmodel base rig file with new model changes
3 Months Ago
shovel - fix for disappearing on landing when thrown
3 Months Ago
CNY launcher - added effects folder and effects (was working in editor but would not have worked on the server with current setup) - added mesh info on world model prefab to get outline working
3 Months Ago
resized spear in entity to match others, altered holster position to reduce hair clipping into the body
3 Months Ago
removed spear model from craggy