userAlex Webstercancel
branchrust_reboot/main/PlayerRigUpdate2cancel

154 Commits over 547 Days - 0.01cph!

20 Days Ago
merge from main
32 Days Ago
fix for 3p compound bow firing
33 Days Ago
Updates to jump W & E
33 Days Ago
Updated 3p sap anims
38 Days Ago
Removing duplicate anims from player animator - delicate process so doing in stages
40 Days Ago
Updated player unarmed idle
41 Days Ago
updated 3p talking anim
41 Days Ago
cinematic animator updates
43 Days Ago
Updated cinematic controller, fixed existed talking anims and added new sets (generic and host)
47 Days Ago
Updated the subsystem layer weight on the torch
59 Days Ago
Updated w_sks and w_paintball_gun animators with reloadMotion setup
59 Days Ago
- Updated stance idle clips with new 3p rig upperbody clips (so these make sense when debugging between the player animator and an override) - Ran animator override updater (updated 150 override controllers)
59 Days Ago
added 3p upperbody state anim clips
59 Days Ago
updated 3p pickup & drop anim clip lengths
2 Months Ago
Updated a variety of drop mag effects to single frame parenting & setting simulation space to world (instead of local)
2 Months Ago
fixed offset issues with salvaged cleaver following model refresh merge
2 Months Ago
Added state sync to ak world rig reload anim
2 Months Ago
Updated binoculars following refresh merge
2 Months Ago
M39 - Deleted duplicate overrride controller - Hooked up aim firing anim correctly
2 Months Ago
deleted duplicate 3p spas anims
2 Months Ago
moved l96 holdtype to correct folder
2 Months Ago
removed uneeded anims events from some 3p anims
2 Months Ago
Updated player update animation import preset
2 Months Ago
Updated sprint anim (test)
2 Months Ago
updated blendtree names
2 Months Ago
Added walk footstep events
3 Months Ago
Updated ak variants to use custom spine and aim correctly (appears to have rollbacked at some point)
3 Months Ago
shortened loop to fix 3p sitting for now (until full mount loop is added)
3 Months Ago
Updated Ik targets for computer station
3 Months Ago
Added 3p horseback turning anims and hooked up in player animator
3 Months Ago
Phonebooth updates - Added bespoke player pose - Adjusted phone position and line renderer postion in phonebooth prefab - Hooked up in player animator
3 Months Ago
fixed 3p phonebooth hand offset bug
3 Months Ago
fixed up medical syringe, updated 3p anims, added anim events
3 Months Ago
Committed 3p chair updates with sitting loop to show issue with transitioning from sitting to idle if 3p sitting is an anim and not a pose
3 Months Ago
Added swimming sound events
3 Months Ago
Added locomotion footstep sound events
3 Months Ago
Hooked up fishing anims in main player animator
3 Months Ago
Edited mount positions for various chairs
3 Months Ago
removed old premergeOct 25 anim controller
3 Months Ago
fixed toolgun offset issues
3 Months Ago
fixed bandit relaxed idle issues
3 Months Ago
fixed hand clipping on slot machine
3 Months Ago
fixed 3p salvaged axe offset
3 Months Ago
fixed offset holstered wooden shields
3 Months Ago
fixed offset piano sitting mount
3 Months Ago
fixed offset obsidian knife
3 Months Ago
fixed offset frontier hatchet holster position
4 Months Ago
jungle rock offset fix
4 Months Ago
binoculars offset fix
4 Months Ago
fixed medieval/abyss/jungle ak holster and backpack positions