userAlex Webstercancel
branchrust_reboot/main/PlayerRigUpdate2cancel

154 Commits over 547 Days - 0.01cph!

4 Months Ago
Fixed 3p flashbang player offset
4 Months Ago
fixed 3p skull player offset
4 Months Ago
fixed 3p cake offset
4 Months Ago
sunken /combat knife updates (now we have orientation model changes from main) - updated 3p combat anims with new prop orientation - removed entity offsets - set to follow r_prop instead of r_hand - updated holster positions
4 Months Ago
Saloon kick updates - Updated player animator with correct anims - Added anim events
4 Months Ago
removed offsets from mannequin deployed (was causing model poses to float/be off centre)
4 Months Ago
added mannequin poses
4 Months Ago
minicopter ik target updates
4 Months Ago
Hurts my heart but adding an offset to the m15 entity so it fits in the hand and can use the default pistol anim set
4 Months Ago
updated ballista ik hand positions
5 Months Ago
tweaked guitar inUse position
5 Months Ago
Drums - Updated foot ik positions on drumkit - Updated override controller
5 Months Ago
Added BatchUpdateV4RustPlayerMask to animation tools menu
5 Months Ago
- updated v4 RustPlayerMask (to match hierarchy update) - Batch re-imported entire player anim set to update connection with mask & remove errors
5 Months Ago
3p paintball gun anims - updated clips with correct settings, re-exported anims with correctly positioned prop bone data
5 Months Ago
updated cabbage patch dance clip length (had been exported as 1 frame)
5 Months Ago
edited boogie board anims and set up correctly
5 Months Ago
set up rubber ring anims correctly
5 Months Ago
3p poker anims
5 Months Ago
cowbell setup updates
5 Months Ago
updates to drumkit.deployed for player & stick positioning
7 Months Ago
updated clip meta for 3p sitting in boat anims
7 Months Ago
updated rowboat Ik target
7 Months Ago
updated feet and hand ik tragets on snowmobiles
7 Months Ago
updated ik hand targets on battering ram
8 Months Ago
Blowpipe - added SFX anim events, set up override controller correctly
8 Months Ago
SAP - updated sfx anim event placement
8 Months Ago
Added v4 player anims to base player animator - default sitting on chair - jumping - freefall skydiving - chute open parachuting anims
8 Months Ago
set skydiving anims to loop
8 Months Ago
anim setting and mask updates for various mount animations
8 Months Ago
horseriding - updated anim settings
8 Months Ago
jackhamer - set to use custom spine & added values
8 Months Ago
planner - removed offsets in entity brought in from updates to worldmodel on main (anims still need exporting with updated model imported)
9 Months Ago
fixed issue with metal detector anims
9 Months Ago
pumpkin basket entity - Added offsets to make it work with basket anims due to difference in model size and pivot
9 Months Ago
set up wire and hose entities, removed duplicate override controller
9 Months Ago
zero'd transforms in bandage entity
9 Months Ago
re-populated unarmed player update anims
9 Months Ago
skull torch setup
9 Months Ago
entity updates
9 Months Ago
entity updates
9 Months Ago
skinning knife and shovel entity updates (offsets to line up with pose)
9 Months Ago
set up ak variant entities and masks
9 Months Ago
hatchet entity updates
9 Months Ago
t1 smg world anim update, fixed animator issues
9 Months Ago
updates to various weapon entity positions
9 Months Ago
anim event updates
10 Months Ago
added player update anim settings preset
10 Months Ago
m249 - updated weapon audio timings
10 Months Ago
spas12 - updated 3p anims to have -50 rot y on top spine control - set correct custom spine offset rot y on entity