1,976 Commits over 4,263 Days - 0.02cph!
Updated jackhammer anims, viewmodel prefab scaling
updated viewmodel with toms new c4 model
updated deployed, world and entity prefabs
tweaked entity holdtype positioning
tweaked hand position on anims to avoid wire clipping thumb
removed additional c4 model prefab
c4 updates merge from New c4 branch
jackhammer anims & controller updates
Jackhammer -
Improved responsiveness,
added deploy sounds,
added slight screen shake during attack
removed jackhammer screenshake
super rough placeholder anims, initial setup of vm prefab & animator, parameters
tweaked ironsight to match anim better,
added sounds and anim events,
updated skinning of strings,
updated prefab
updated lods, added worldmodel prefab, nudged draw bow sounds
Added rigged world compound bow
Fixed arrowheads on viewmodel
Added rigged model to entity
reduced spec level on material
vm compound bow admire anim update
removal of additional compound bow fbx/prefab
Riot helmet LOD clipping fix RUST-48
updated sitting generic pose RUST-119
RUST-120 - VM hammer - Fixed arm clipping with vm clothes
Initial bar bones prefab, controller, folders, rig and anims
Updated anims & controller, added shake effect
Anim events, worldmodel game prefab
Attachements and anim event work
rotated feet on world model, updated prefab, animator tweaks, added initial holdtype prefab
attachment position updates