userAlex Webstercancel
branchrust_reboot/maincancel
28 Days Ago
updated beach chair player anim & mount position
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55 Days Ago
added passenger sitting pose to player animator
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2 Months Ago
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2 Months Ago
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3 Months Ago
spas12 viewmodel - fixed issue with shell floating into weapon during reload
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3 Months Ago
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3 Months Ago
small scope entity material fix and icon update
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4 Months Ago
Added toolgun .worldmodel prefab & set .item to use it
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4 Months Ago
made weapon world models relative sizes
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8 Months Ago
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12 Months Ago
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12 Months Ago
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12 Months Ago
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12 Months Ago
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12 Months Ago
minicopter - removed tail mesh from main body
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1 Years Ago
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1 Years Ago
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1 Years Ago
~ scaled up minicopter fuel gauge, brightened indicator
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1 Years Ago
added anim to cinematic controller
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1 Years Ago
minicopter entity update - trying to fix transform child cant be loaded issue
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1 Years Ago
deleted unused minicopter prefab
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1 Years Ago
minicopter texture fixes
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1 Years Ago
db shotgun worldmodel prefab lod fix
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1 Years Ago
gallop update
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1 Years Ago
updated horse idle
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1 Years Ago
updated horse idle
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1 Years Ago
horse updates: - updated walk to start/end in the passing position - tweaked blend in/out transition points - added looping idle - fixed hair clipping on walk
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1 Years Ago
tweaked horse blend times on controller
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1 Years Ago
added 1st pass horse eating anim, added to animator
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1 Years Ago
horse gallop update - fixed rear feet issue & looping hair movement
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1 Years Ago
horse updates turnpose - more head lean gallop - reduced mane movement walk - reduced head nodding animator - tweaked transition blend time/points
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1 Years Ago
horse turn update
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1 Years Ago
horse turnpose rear
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1 Years Ago
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1 Years Ago
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1 Years Ago
vm bow update
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1 Years Ago
fixed bow holdtype rotation edited 3p poses
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1 Years Ago
bow folder cleanup, 3p anim tweaks
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1 Years Ago
Updated bow model, vm, holdtype and world updated vm anims prefab updates old mat and file removal
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1 Years Ago
bone knife / combat knife anim update - quicker wind up when throwing
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1 Years Ago
wip - added vertex colour to underwater vines
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1 Years Ago
static vines mesh
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1 Years Ago
Vines mesh, anims and texture
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1 Years Ago
updates to MGL 3p relax poses & override controller
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1 Years Ago
3p relax anims for MGL
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1 Years Ago
fixed MGL admire /ironsight bug
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1 Years Ago
fixed issue with 3p flamethrower reload
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1 Years Ago
gl asset folder clean up
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1 Years Ago
vm knife clipping fixes added unique animator updated viewmodel prefab to use new animator
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1 Years Ago
MGL ADS fire anim + controller setup Admire anim anim updates
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1 Years Ago
GL holdtype deploy and reload anims
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1 Years Ago
grenade launcher holdtype setup holdtype anims override controller entity updates ( bounds, parented hand) world model update ( scale and rotation) world model prefab setup
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1 Years Ago
gl vm updates, entity reload timings
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1 Years Ago
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1 Years Ago
bolt rifle fractional reload anim fix
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1 Years Ago
player animator update - fixed issue with relaxed gun pose not blending out correctly, increased speed of sway to better match movement
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1 Years Ago
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1 Years Ago
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2 Years Ago
detonator effect and sound folders
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2 Years Ago
vm detonator updates, added detonator entity
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2 Years Ago
detonator viewmodel/worldmodel setup (with placeholder anims)
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2 Years Ago
Updated camera with Toms new model
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2 Years Ago
updates to minicopter animator and control poses
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2 Years Ago
Minicopter pose and animator updates, layer and mask added
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2 Years Ago
updated Minicopter poses for yaw,roll,pitch
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2 Years Ago
updated uvs on Minicopter planes for blur texture
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2 Years Ago
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2 Years Ago
vm sound and effects fixes
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2 Years Ago
fix for warped l96 and m39
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2 Years Ago
anim event fix
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2 Years Ago
mesh file clean up
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2 Years Ago
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2 Years Ago
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2 Years Ago
Wire holdtype, worldmodel prefab and lods
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2 Years Ago
Added anim events for wire renderer visibility
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2 Years Ago
updated vm wire anims, updated cable skinning
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2 Years Ago
reverted wire animator back to previous version
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2 Years Ago
deleted unnecessary l96 files
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2 Years Ago
Added l96 admire anim, hooked up in animator
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2 Years Ago
RUST-120 - VM hammer - Fixed arm clipping with vm clothes
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2 Years Ago
updated sitting generic pose RUST-119
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2 Years Ago
Riot helmet LOD clipping fix RUST-48
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2 Years Ago
removal of additional compound bow fbx/prefab
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2 Years Ago
vm compound bow admire anim update
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2 Years Ago
removed jackhammer screenshake
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2 Years Ago
Jackhammer - Improved responsiveness, added deploy sounds, added slight screen shake during attack
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2 Years Ago
c4 skeleton error fix
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2 Years Ago
c4 updates merge from New c4 branch
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2 Years Ago
2nd pass vm paddle anims
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2 Years Ago
Added generic sitting 360 pose (hands not gripping chair) and added to player animator
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2 Years Ago
Fixed issue with vm rock idle popping
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2 Years Ago
Updated 360 shooting pose
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2 Years Ago
reverted back to original style player wounded ( which starts in an offest position and ends on the origin)
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2 Years Ago
wounded player anim fix
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2 Years Ago
updated wounded animation starting position, made current desired time range loop
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2 Years Ago
updated generic sitting pose to avoid hands clipping
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2 Years Ago
rock vm tweaks
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2 Years Ago
Fixed vm torch not hitting centre of screen, tweaks to anims
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2 Years Ago
vm crossbow wobble fix
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3 Years Ago
vm anim updates
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