userAlex Webstercancel

2,067 Commits over 4,353 Days - 0.02cph!

Yesterday
fixed offset issues with salvaged cleaver following model refresh merge
Yesterday
Added state sync to ak world rig reload anim
Yesterday
Updated binoculars following refresh merge
2 Days Ago
Set up sound anim events for binoculars viewmodel, added sounds for deploy
2 Days Ago
merge from main
2 Days Ago
merge from main
3 Days Ago
M39 - Deleted duplicate overrride controller - Hooked up aim firing anim correctly
3 Days Ago
deleted duplicate 3p spas anims
3 Days Ago
moved l96 holdtype to correct folder
3 Days Ago
removed uneeded anims events from some 3p anims
3 Days Ago
Updated player update animation import preset
4 Days Ago
Updated sprint anim (test)
7 Days Ago
Fix for broken Longsword, Mace and baseball bat viewmodels
7 Days Ago
Fixed casting shadow issue
8 Days Ago
merge from main
8 Days Ago
updated merge from lumberjack pickaxe fix branch
8 Days Ago
merging from lumberjack pickaxe fix branch
9 Days Ago
updated blendtree names
9 Days Ago
Added walk footstep events
15 Days Ago
Lumberjack entity pickaxe fixes - fixed z fighting issues - updated lod settings - updated holstered position to fix clipping
15 Days Ago
merge from main
15 Days Ago
merge from main
15 Days Ago
merge from main
15 Days Ago
merge from main
15 Days Ago
merge from main
22 Days Ago
Updated ak variants to use custom spine and aim correctly (appears to have rollbacked at some point)
24 Days Ago
Aded headbob to waterwheel
25 Days Ago
shortened loop to fix 3p sitting for now (until full mount loop is added)
25 Days Ago
Updated Ik targets for computer station
29 Days Ago
Added 3p horseback turning anims and hooked up in player animator
29 Days Ago
merging medical syringe updates from refresh branch
29 Days Ago
Phonebooth updates - Added bespoke player pose - Adjusted phone position and line renderer postion in phonebooth prefab - Hooked up in player animator
30 Days Ago
Updated armoured hatch anims to prevent wall clipping
30 Days Ago
merge from main
30 Days Ago
fixed 3p phonebooth hand offset bug
31 Days Ago
fixed up medical syringe, updated 3p anims, added anim events
31 Days Ago
Committed 3p chair updates with sitting loop to show issue with transitioning from sitting to idle if 3p sitting is an anim and not a pose
32 Days Ago
Added swimming sound events
32 Days Ago
Added locomotion footstep sound events
32 Days Ago
Hooked up fishing anims in main player animator
35 Days Ago
Edited mount positions for various chairs
36 Days Ago
removed old premergeOct 25 anim controller
36 Days Ago
fixed toolgun offset issues
36 Days Ago
fixed bandit relaxed idle issues
36 Days Ago
fixed hand clipping on slot machine
36 Days Ago
fixed 3p salvaged axe offset
37 Days Ago
Added Toms CAML textures and materials
37 Days Ago
initial rig export
37 Days Ago
added folders
37 Days Ago
merging medical syringe refresh to main